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Is anyone else getting an extraction error when trying to use Guk's minidress collection? I installed just fine a few weeks ago but now i can't install it for some reason. Building it in BS gives me a "cannot load small nif" error as well. Using BS 2.7c and MO


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Belly weights (switch back and forth).

 

UUNP <= 2.6 http://i.imgur.com/ZtjJ7Nx.jpg

UUNP >= 2.7 http://i.imgur.com/CRqKeaJ.jpg

 

in BS 2.7 screen seems to have been reduced slightly the mirco-spike on pregnant belly, I think is a nice work..! ^_^

ass instead of side still seems to have some small spikes, which makes understand that you still have to do with videogame and not with a true "perfect-round" ass yet.. :)

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I helped convert HDT Bosmer Priestess on the Nexus. The file is on his mod page since the creator wont allow sharing.


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it would be interesting to do this SexLab SOS DoubleDildo  http://www.loverslab.com/files/file/1696-sos-enabled-strapondoubledildo-replacer-for-sexlab/

an optimized version, specific for UUNP bodies, that supports HDT collision on body and vagina, but not to wild/crush the belly of the wearer,

it would be possible..? :)


Ps: I prefer the simple version, without the belt post-204983-0-90113700-1437956126_thumb. on the other hand is a DoubleDildo.. ^_^

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Damn and I thought this thread would have died a slow death by now....


 


Armors I thought Someone had converted CT77's set to UUNP, or is that the one that got removed???


Belly is as belly does, it has been and will continue to be a pain in the gut (here a pun there a pun every where a pun pun)....


 


Back to goofing of and lurking :ph34r:


 


 


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Yeah that armor set was removed.


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Hi guys, I'm a total newbie with outfit studio, so to start i wanted to do a conversion of an armor. I wanted to convert a CBBE armor to UNPB with BBP or HDT-PE. The original CBBE outfit has no BBP or HDT-PE. I read some guides and tutorials, but i find it all a bit confusing........UUNP is now included with bodyslide 2/outfit studio right?

 

So to do a CBBE -> UNPB BBP/HDT-PE conversion, when i create a new project in outfit studio, what template should i choose?

this one?: "Convert: CBBE to UNP/7B/DG/CHSBCH and more".

 

When i choose that one, a shitload of sliders appear, which one should i use? i was following the "guide 1" from this guide.

Another question, can i add bbp using outfit studio, or should i use something else?

 

Most guides i have read are somewhat confusing for me, they just say do this and that, and don't explain why the heck i am doing it. Is there a guide somewhere that explains things with more details?

 

In outfit Studio use the UUNP HDT reference.

Then load the outfit.

Go about 2/3rds of the way down and you will see a slider that say "UNPB Low" and "UNPB High".

Those are the 2 you want for your CBBE to UNPB conversion.

Delete the base shape from the CBBE outfit.

Comform to all sliders, flip 1 slider (either the high or the low) to 100 and then export nif and referece (and if its working correctly this will export the uunp body in that shape along with the outfit).

Name them accordingly so if the original nif is Torso_0.nif then flip the low slider to 100 and export and name it Torso_0.nif. Then do the same for the Torso_1.nif

 

There are also other things to do like copy selected bone weights (which you need to highlight the bones in the bones list you want copied, namely the 2 breast bones, the belly bone, and the 2 butt bones).

 

There might also be need of using the brushes to clean up any clipping.....

 

And racking your brain on why Outfit Studio doesn't read the FNV skeleton.... oh wrong, section I guess.

 

Anyway use UUNP to do your conversion as the other one might not have a unp uv mapped body to add to the outfit (then again its been so long since I looked at the other parts of OS that I'm probably not the person to have give half assed instructions on how to do this shit)....

 

And I thought I was going back to lurking???

 

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Here's my procedure for converting CBBE to UUNP. I think I have all my steps in here, but if I've missed something or if I'm doing something wrong, somebody feel free to let me know. 


 


CBBE to UUNP


 


New Project


Load Reference (I use UUNP Special because a lot of these outfits are crotchless so I want the lady bits to show)


Load Outfit.... from nif.... navigate to the WhateverArmorName_1.nif (I just decided to always use the _1 nif to be consistant)


-- everything loads.... shit-ton of sliders....


Delete the body in the outfit (if it has one)


Copy weights to outfit shapes


-- Go to Bones Tab, and....


------ NOTES on weight copying:


------- If you see Bones called LBreast01 and RBreast01 (might just be Lbreast1 and Rbreast1.... you'll know when you see them), right-click and REMOVE them. They aren't used in the UUNP reference and I have had no issues removing them through outfit Studio like that.


------- I used to just copy breast, butt, and belly weights, but I was told that CBBE weighting is very different from UUNP, so now I copy all weights to all shapes in the outfit shapes list


Sliders -> Conform All


Check Clipping - touch up with brushes (inflate, deflate). Then test all sliders while and check at extreme (0 to 100)


Save Project - You want to create the high and low weight nifs (should be selected by default) and IF THE OUTFIT HAD A BODY IN IT ORIGINALLY that you removed, you want to tick the box that says to copy the reference shape with  the outfit. If you're just doing gloves or boots or something, they probably did NOT have a body in them originally so in that case make sure the box is NOT checked.


 


That's a pretty streamlined checklist, but I think that's everything I do. I started copying ALL of the weights from UUNP reference to outfit because I would end up with the body's tits bouncing differently from the armor tits. So they'd clip through. That *might* have been due to me not removing the extra bones (LBreast01, RBreast01), but this is how I've been doing it now and it seems to be working. Remove the extra bones, copy all weights. 


 


Comments welcome or corrections or outright flogging because I'm screwing something up. :)


 


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Here's my procedure for converting CBBE to UUNP. I think I have all my steps in here, but if I've missed something or if I'm doing something wrong, somebody feel free to let me know. 

 

CBBE to UUNP

 

New Project

Load Reference (I use UUNP Special because a lot of these outfits are crotchless so I want the lady bits to show)

Load Outfit.... from nif.... navigate to the WhateverArmorName_1.nif (I just decided to always use the _1 nif to be consistant)

-- everything loads.... shit-ton of sliders....

Delete the body in the outfit (if it has one)

Copy weights to outfit shapes

-- Go to Bones Tab, and....

------ NOTES on weight copying:

------- If you see Bones called LBreast01 and RBreast01 (might just be Lbreast1 and Rbreast1.... you'll know when you see them), right-click and REMOVE them. They aren't used in the UUNP reference and I have had no issues removing them through outfit Studio like that.

------- I used to just copy breast, butt, and belly weights, but I was told that CBBE weighting is very different from UUNP, so now I copy all weights to all shapes in the outfit shapes list

Sliders -> Conform All

Check Clipping - touch up with brushes (inflate, deflate). Then test all sliders while and check at extreme (0 to 100)

Save Project - You want to create the high and low weight nifs (should be selected by default) and IF THE OUTFIT HAD A BODY IN IT ORIGINALLY that you removed, you want to tick the box that says to copy the reference shape with  the outfit. If you're just doing gloves or boots or something, they probably did NOT have a body in them originally so in that case make sure the box is NOT checked.

 

That's a pretty streamlined checklist, but I think that's everything I do. I started copying ALL of the weights from UUNP reference to outfit because I would end up with the body's tits bouncing differently from the armor tits. So they'd clip through. That *might* have been due to me not removing the extra bones (LBreast01, RBreast01), but this is how I've been doing it now and it seems to be working. Remove the extra bones, copy all weights. 

 

Comments welcome or corrections or outright flogging because I'm screwing something up. :)

Do you know what to do when the gloves/boots have the hands/feet exposed? Like types of gloves you can see the fingers or the whole thing? I saw that GUK mentioned to load the uunp hands/feet as an object but that doesn't work for me and just crashes bodyslide/outfit studio.

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I tried the new armor "Gwelda (Little) Red Riding Hood Outfit" - UUNP Bodyslide version http://www.nexusmods.com/skyrim/mods/67952/?

1) Before I installed UNP 4K vertsion with NMM

2) After I installed manually all Bodyslide files needed..

3) and finally, I opened Bodyslide and I used the filter group "Gwelda UUNP HDT" and then I clicked on Batch, all over my BS custom preset on UUNP Special body
 
I encountered a glitch post-204983-0-26243400-1438148355_thumb.
 
when I try to wear a hood (any 4), the selection fails! you hear the equip item sound effect, but.. the check on the selected hood not appears on menu, and I see no hood in-game, none of 4 hoods..!

I also noticed that in Bodyslide missing hood meshes, then the Gwelda armor folder called "DX" to "Helmet" folder there is only the hood meshes of the original UNP 4K version

there is a way to fix this, please? :-/

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I tried the new armor "Gwelda (Little) Red Riding Hood Outfit" - UUNP Bodyslide version http://www.nexusmods.com/skyrim/mods/67952/?

1) Before I installed UNP 4K vertsion with NMM

2) After I installed manually all Bodyslide files needed..

3) and finally, I opened Bodyslide and I used the filter group "Gwelda UUNP HDT" and then I clicked on Batch, all over my BS custom preset on UUNP Special body

 

I encountered a glitch attachicon.gif2015-07-29_00001.jpg

 

when I try to wear a hood (any 4), the selection fails! you hear the equip item sound effect, but.. the check on the selected hood not appears on menu, and I see no hood in-game, none of 4 hoods..!

I also noticed that in Bodyslide missing hood meshes, then the Gwelda armor folder called "DX" to "Helmet" folder there is only the hood meshes of the original UNP 4K version

there is a way to fix this, please? :-/

 

This is a problem with the original mod:

The Hoods don't use the regular head slot but some other that may conflict with the item hider from devious devices.

The reason why there are no hood files in the Bodyslide is because the head doesn't have sliders.

 

Also you should know better than to use NMM...

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All of what t3h0th3r said.

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All of what t3h0th3r said.

Your UUNP Bodyslide version, works well! ^_^

I only found a little textures Clipping in the left Armpit (my idle animation is "19extra" from DualSun Nexus mod and body is UUNP Special, weight 0), see the pic..

77829.jpg

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All of what t3h0th3r said.

Your UUNP Bodyslide version, works well! ^_^

I only found a little textures Clipping in the left Armpit (my idle animation is "19extra" from DualSun Nexus mod and body is UUNP Special, weight 0), see the pic..

77829.jpg

I know, I've seen it when testing on skinny bodies. I wanted to release it, so I hadn't bothered fixing it yet, after fixing 5 other issues of it. Maybe I will later.
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Hello, exist any preset such as body SheHulk, but less robust. Just such fitness, slim but with visible muscles. Thanks  :)


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Hello, exist any preset such as body SheHulk, but less robust. Just such fitness, slim but with visible muscles. Thanks  :)

 

You can use body textures like Fitness Body or similar to create the effect, but if you want actual 3D muscles on the mesh, then you can only use the UNPSH sliders of UUNP for that.

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Hello, exist any preset such as body SheHulk, but less robust. Just such fitness, slim but with visible muscles. Thanks  :)

 

You can use body textures like Fitness Body or similar to create the effect, but if you want actual 3D muscles on the mesh, then you can only use the UNPSH sliders of UUNP for that.

 

Thanks for the type, texture is not for me. I would like 3D muscles

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All of what t3h0th3r said.

Your UUNP Bodyslide version, works well! ^_^

I only found a little textures Clipping in the left Armpit (my idle animation is "19extra" from DualSun Nexus mod and body is UUNP Special, weight 0), see the pic..

77829.jpg

 

I know, I've seen it when testing on skinny bodies. I wanted to release it, so I hadn't bothered fixing it yet, after fixing 5 other issues of it. Maybe I will later.

 

Thank You so much! ^_^

 

Meanwhile.. we solved the problem of the Hood.. post-204983-0-61889300-1438308420_thumb. soon will come the esp Update on Nexus :)

 

Doing some other Test I found a bit of textures Clipping in some Poses even under around right Armpit:

Right armpit Clipping  post-204983-0-12630300-1438308659_thumb.

Left armpit Clipping  post-204983-0-40036500-1438308807_thumb.

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All of what t3h0th3r said.

Your UUNP Bodyslide version, works well! ^_^

I only found a little textures Clipping in the left Armpit (my idle animation is "19extra" from DualSun Nexus mod and body is UUNP Special, weight 0), see the pic..

77829.jpg

I know, I've seen it when testing on skinny bodies. I wanted to release it, so I hadn't bothered fixing it yet, after fixing 5 other issues of it. Maybe I will later.

Thank You so much! ^_^

Meanwhile.. we solved the problem of the Hood.. 2015-07-31_00001.jpg soon will come the esp Update on Nexus :)

Doing some other Test I found a bit of textures Clipping in some Poses even under around right Armpit:

Right armpit Clipping 2015-07-31_00003.jpg

Left armpit Clipping 2015-07-31_00002.jpg

I played around a bit with it yesterday but I couldn't fully fix it yet. I might try again today.

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UUNP has brought new life to the game. I've been tossing out long-held mods for new UUNP outfits pretty regularly. Awesome work, everyone.


 


One mod I would love to see converted to UUNP is the Scrap Armor mod: http://www.nexusmods.com/skyrim/mods/39573/ \


That is one that I've kept in my mod rotation in its motionless form, even as BBP, TBBP, HDT and now UUNP have come around. If anyone has a chance to convert it, I would buy you a high end prostitute if I could.


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UUNP has brought new life to the game. I've been tossing out long-held mods for new UUNP outfits pretty regularly. Awesome work, everyone.

 

One mod I would love to see converted to UUNP is the Scrap Armor mod: http://www.nexusmods.com/skyrim/mods/39573/ \

That is one that I've kept in my mod rotation in its motionless form, even as BBP, TBBP, HDT and now UUNP have come around. If anyone has a chance to convert it, I would buy you a high end prostitute if I could.

I might give it a try later today. 

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UUNP has brought new life to the game. I've been tossing out long-held mods for new UUNP outfits pretty regularly. Awesome work, everyone.

 

One mod I would love to see converted to UUNP is the Scrap Armor mod: http://www.nexusmods.com/skyrim/mods/39573/ \

That is one that I've kept in my mod rotation in its motionless form, even as BBP, TBBP, HDT and now UUNP have come around. If anyone has a chance to convert it, I would buy you a high end prostitute if I could.

I might give it a try later today. 

 

 

I'll send the prostitute in the mail as soon as I poke some holes in the box. :D

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UUNP has brought new life to the game. I've been tossing out long-held mods for new UUNP outfits pretty regularly. Awesome work, everyone.

 

One mod I would love to see converted to UUNP is the Scrap Armor mod: http://www.nexusmods.com/skyrim/mods/39573/ \

That is one that I've kept in my mod rotation in its motionless form, even as BBP, TBBP, HDT and now UUNP have come around. If anyone has a chance to convert it, I would buy you a high end prostitute if I could.

I might give it a try later today. 

 

 

I'll send the prostitute in the mail as soon as I poke some holes in the box. :D

 

So I've been working on this the whole day since I keep getting interrupted I don't think I'll finish until tomorrow.

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