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Mergatroid Skittle

F.E.P. (Facial Expressions Project)

95 posts in this topic

Hm.


 


I've decided to check the new version out ( I did a clean install ). And everytime I use zz expression ring it says its too heavy to wear and nothing pops up. Could that be a issue with a overloaded character with items? But I use tgm for that so. . .


 


Or maybe that ring is a living person and detects that my character is too obese to wear him. Such nobility~


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Just wanted to drop by and say thank you for making this mod. Makes my screenshot-career a whole lot easier :)


 


post-312226-0-81572200-1427391664_thumb.


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Well hello again :)


 


Just updated to the latest version, thanks for all the new presets and the cool menus.


 


I got 2 issues to report:


  • There is no "exit" button in the menu anymore (so you can't leave it without selecting an expression).
  • With TFC enabled, when you click on stuff in the menu, the camera sometimes flies upwards. Distance seems to depend on script lag or other factors (ranging from inches to meters).
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Well hello again :)

 

Just updated to the latest version, thanks for all the new presets and the cool menus.

 

I got 2 issues to report:

  • There is no "exit" button in the menu anymore (so you can't leave it without selecting an expression).

With TFC enabled, when you click on stuff in the menu, the camera sometimes flies upwards. Distance seems to depend on script lag or other factors (ranging from inches to meters).

 

 

Just press TAB or Escape. No need for an exit button anymore. 

Not a whole lot I can do about the second one. I could maybe shorten the utility.wait functions I used, but I don't think it would help much.

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Alright, thanks for the quick reply


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I do everything through RaceMenu's expression slider, so my MFG skills are limited. :(


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  • With TFC enabled, when you click on stuff in the menu, the camera sometimes flies upwards. Distance seems to depend on script lag or other factors (ranging from inches to meters).
 

Just press TAB or Escape. No need for an exit button anymore. 

Not a whole lot I can do about the second one. I could maybe shorten the utility.wait functions I used, but I don't think it would help much.

Ah yeah i started to simply press the "use" key (default E) in the menus, instead of clicking the mouse.

No more unwanted camera panning.

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I downloaded the new version but when I press the ring nothing happens. :(


 


I have the mfg console, UIExtensions and SKSE installed, what's going on?


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I downloaded the new version but when I press the ring nothing happens. :(

 

I have the mfg console, UIExtensions and SKSE installed, what's going on?

Is it the latest version of SKSE?

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I downloaded the new version but when I press the ring nothing happens. :(

 

I have the mfg console, UIExtensions and SKSE installed, what's going on?

Is it the latest version of SKSE?

 

 

Yes.

 

I got it to work after adding yet another expression ring to my inventory (the one given to me by default didn't work).

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Has there been a hidden/silent update to ver 3.00 today or the 13th of April?


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Has there been a hidden/silent update to ver 3.00 today or the 13th of April?

No. I made a small change to the description.

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I think there's a bug in 3.1, under "confused" there are a couple of empty entries (4-6 iirc)

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I think there's a bug in 3.1, under "confused" there are a couple of empty entries (4-6 iirc)

Not a bug, I just forgot to comment that code out. I started working on more confusion presets somewhere along the line and said fuck it, but forgot to change the code. lol

Good catch. I didn't even realize I left it there.

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Great work!


The easiest way to set emotions, thank you so much.


I have a suggestion, if you are still open to them:


Addition of look right/left, up/down and squint from vanilla selection.


I think it would work great with both stacking and power mechanisms of your mod.


Thank you for consideration! 


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