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Vortec

SKSE 1.72

 Hi I've noticed lately that there's a new Skse release 1.72 but can't find any documentation on whats different from it than the 1.71 version, anyone any ideas?.


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PM Expired, or read the forum posts for it on it's thread in the official bethsoft forums.


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Here ya go straight from ianpatt's post on beths offcial forums

 

1.7.2:
- renamed Tree -> TreeObject, avoids conflicts with vanilla scripts
- container weight count takes stack size in to account
- added Actor.GetFactions
- added Cell.GetWaterLevel
- added Faction functions
- added ActorValueInfo.GetCurrent/Base/MaximumValue
- added Game.GetCurrentConsoleRef
- added many node manipulation functions to NetImmerse
- fixed SetHarvested to update the visual model as well as the object state
- added kMessage_NewGame to SKSEMessagingInterface
- added Enchantment.Get/SetKeywordRestrictions
- initial implementation of array return types
- fix crash caused by many simultaneous key tap/press/release commands
- add OnNiNodeUpdate event to ActiveMagicEffect, Alias, Form
- added experimental support for creating arrays larger than 128 entries
- added Game.SetPlayerLevel. Works analogously to console command SetLevel called on the player

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