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mindgear

Head of creature goes off to infinity

There are two creatures whose heads. (clannfear and daedroth) This only seems to happen in the region created by Elsweyr Anequina regardless if those mods are above Lovers mods or below. I know Lovers does have some meshes and animations for these creatures. Another strange thing is that my console select stops working. If I go into console I can usually use the game pointer to select anything and see it's code. If these creatures are spawned that ability stops. I have the pointer but selecting anything draws a blank. My screen shot button doesn't work anymore either. If I leave the cell I get the select function back. Screen shots are still not working, it is enable in the ini file.

Edit - I used coc to go to hawkhaven and spawn a clannfear there and now only the neck goes to infinity, I got my console select back however.

Here is what I'm running

Oblivion.esm

Beautiful People 2ch-Ed.esm

Cobl Main.esm

Lovers with PK.esm

TamagoClub.esm

HiyokoClub.esm

LoversCreature.esm

x117race.esm

EFGAddPose.esp

Unlimited Amulets 1.0.esp

Unlimited Rings 1.0.esp

CTAddPose_Halo.esp

CTAddPose_Chaos.esp

CTAddPose SPB 02.esp

CTAddPose_SPB_01.esp

CTAddPose_glock3.esp

CTAddPose_2ch_(Hentai).esp

CTAddPose_OTpair2.esp

CTAddPose_OTPair.esp

CTAddPose_v_1.esp

ActorsInEmotions.esp

Maternity wear.esp

LoversTamagoDresses.esp

Cobl Races TNR.esp

Cobl Races TNR SI.esp

Unofficial Oblivion Patch.esp

UOPS Additional Changes.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

USIPS Additional Changes.esp

ChaseCameraMod.esp

VanityCameraSmoother.esp

P1DseeYouSleep.esp

CTEFastSaver.esp

kuerteeCleanUp.esp

Note to Self.esp

MaleBodyReplacerV4.esp

Slof's Boners! v5.esp

Mounted_Spellcasting.esp

Mounted Looting.esp

Cobl Si.esp

Knights.esp

Knights - Unofficial Patch.esp

MushroomManorCobl.esp

SYS Patch-Mushroom Manor COBL.esp

Shadowcrest_Vineyard_COBL.esp

Shadowcrest_Vineyard_GuardCOBL.esp

SYS Patch- Shadowcrest Vineyard Cobl.esp

Highwood.esp

Highwood-Cobl-Support.esp

Woodcutters_Cabin_COBL.esp

Highwood-SYS-Patch.esp

Asara's Keep.esp

SYS Patch-Asara's Keep.esp

PersuasionOverhaul.esp

MidasSpells.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed Merged Hair Modules.esp

Beautiful People 2ch-Ed Merged Eye Modules.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

AsharasSirensAndTritons.esp

kuerteeEffectDrainShaderInitialGlowOnly.esp

Cobl Silent Equip Misc.esp

Fasttravelfromeverywhere.esp

ScriptIcon_Replacer.esp

Cobl Races.esp

Colourwheels Sexy Oblivion OverHaul.esp

Cobl Races - Balanced.esp

SetBody.esp

SWalk.esp

MadCompanionshipSpells.esp

MCS extension.esp

TamagoBreak.esp

LoversTamagoClub.esp

TamagoPlayerHUD.esp

HiyokoGenetics.esp

HiyokoGenerator.esp

TamagoSetBody.esp

LoversFSE.esp

LoversRaperS.esp

Lovers with PK.esp

LoversCreature.esp

LoversCreature_SexualOrgans.esp

LoversBitch.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

ElsweyrAnequina.esp

Unofficial Elsweyr Anequina Patch.esp

ElsweyrAnequina - Races HGEC-Robert.esp

Elsweyr plantations & co..esp

Tales from Elsweyr Anequina.esp

Elsweyr Walkabout.esp

Reaper's Esmeralda's Desert Manor.esp

SYS Patch-Anequina Manor.esp

SYS Patch-Elsweyr Anequina.esp

Elsweyr Color Map.esp

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I'm not sure on most loads but I do know 1 just from looking at the list and that is your DLCShiveringIsles.esp any dlc's need to be at the TOP of the list esm ones need to be the next ones in line under oblivion.esm if they are esp put them right at the end of the esm and having a dlc half way down in your load order list can and will cause problems if not now it will later.

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My DCL Shivering Isles.esp is about 40 mods down--(and it's just fine)--depends on what you've got.

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1. I would recommend grabbing BOSS (better oblivion sorting software) and running it. Boss will show you the best place for the shivering isles dlc.

2. Go to the link below and hand sort your Lovers plugins to match the example load order (click on the technical assistance spoiler and then the example load order spoiler): http://www.loverslab.com/showthread.php?tid=2810

The reason I say this is the bottom to esp's should generally be:

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

If you want lovers to work correctly.

3. Make sure you have archive invalidated via bsa redirection: http://cs.elderscrolls.com/index.php/Oblivion_Mods_FAQ#Archive_Invalidation

4. Finally, if none of the above works reinstall Elsweyr Anequina and all its plugins/patches as something may not have been installed correctly and/or has become screwed up.

EDIT: I noticed you have LoversCreature_SexualOrgans.esp - This plugin is not supposed to be enabled but rather merged into your bashed patch and left disabled.

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You'll need NifSkope to fix that. Open Meshes/Creatures/Clannfear/clannfeararmor.nif and change "Bip01 Skull" to "Bip01 Head" in the second column of the left list, you just have to double click it and rename. The same goes for the Daedroth.

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This is due to a conflict with the unofficial oblivion patch and fcom.

From the post: http://www.gameskyrim.com/fcom-setup-invisible-hungers-and-clanfear-head-tearing-t159006.html

Go into Data\Meshes\Creatures and Clannfear and Daedroth respectively. Get rid of Clannfear/Daedroth.NIF and Skeleton.NIF in each one, or if they are in FCOM, overwrite them with the FCOM ones.

silvermetal's fix sounds about right, so try that first. If it doesn't work, just delete the skeletons.

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Actually, I think it's due to Lovers Creature or Cursed Armour since I never had fcom.

Now, I realised that it fixes the stretching to infinity problem but it breaks head animations for sex (at least for LoversMotionNT). If this happens, leave the Bip01 Skull from the armor.nif and edit the skeleton.nif renaming the Bip01 Head to Bip01 Skull. This node is more difficult to find via list, so look at the 3D model and find a grey stick in the neck area, left clicking it should show you the node's place in the list.

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