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OnikiKay

[Sims3][WIP] KinkyWorld v0.2.5a [Updated: 12 Oct 2015]

3,967 posts in this topic

Hi,


I've downloaded the v.2.5 of Kinkyworld earlier today, and started a fresh game but there's an issue in my game:


the animations, relationships and all related to the mod work just fine, but the clock keeps freezing everytime I set KW to "true".


If I set it to "false" then reload my game the clock works just fine, but a few seconds after I set KW to "true" BAM the clock stops.


To be acurate, it's just the clock that stops, sims continue to interract and everything else but the clock is just fine. Problem is I keep missing deadlines because I don't know what time it is for my sim.


Is there a way ouf of this?


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Hi,

I've downloaded the v.2.5 of Kinkyworld earlier today, and started a fresh game but there's an issue in my game:

the animations, relationships and all related to the mod work just fine, but the clock keeps freezing everytime I set KW to "true".

If I set it to "false" then reload my game the clock works just fine, but a few seconds after I set KW to "true" BAM the clock stops.

To be acurate, it's just the clock that stops, sims continue to interract and everything else but the clock is just fine. Problem is I keep missing deadlines because I don't know what time it is for my sim.

Is there a way ouf of this?

just give it a little time and it will settle its just the KW installing it will clear when complete

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I keep getting Script Errors from Kinky an I can't figure out why, also when I try to add animations it said's it fails but I can still use the animation, I love the mod but I'm using it for my 100 Baby Challenge an starting a new game for every, new version isn't an option for me. I can't seem to get AW to work eaither, if I try to use AW my game will not load it's driving me mad.

Thanks for the log. This script error will be fixed in the next release.

Hi, would someone be able to help me?

I've deleted my old mod package (2.3) and replaced all packages with newly downloaded ones - 2.5 for this mod and the newest versions of all the animation packages.

However, when I start up a new world, the info bubble in the top right says I am running version 2.3.

Is there anything I'm missing?

Thanks!

Just make sure you really removed all files from previous versions.

 

Just a warning to anyone using the MSC mod: people are reporting that they cannot travel with it installed. Unless you use Nrass' Traveler. Otherwise, the loading screen gets stuck at 99%.

Oh thank you very much! I had this problem and didn't even suspect it was a mod issue -just thought it was my game being too heavy to load another world.

 

Hi, would someone be able to help me?

I've deleted my old mod package (2.3) and replaced all packages with newly downloaded ones - 2.5 for this mod and the newest versions of all the animation packages.

However, when I start up a new world, the info bubble in the top right says I am running version 2.3.

Is there anything I'm missing?

Thanks!

 

Did you delete your cache files? 

 

...

 

First of all, thank you very much for sharing the new update, OnikiKay!

It's really really really AMAZING! The callgirl/boy feature is a hundred times above my expectations :)

Also thanks for including features for gay sims. I appreciate it a lot!

I'd like to share some suggestions, some already said by another users.. so it'll be just a help to vote.

- tuning the masochist trait, so it'll be more hard to get. Right now, after some hours of gameplay, the whole city starts turns into masochist LOL

- include sexually transmitted diseases. I tried to activate the AW+ STD option, but as the woohoos are controlled by KW, AW+ options are ignored.

- including gay male sims for dog woohoo (to be worked on the next suggestion)

- callgirl/boys clients may request some more wild wishes... like threesome/foursome and bestiality.

- callgirl/boy work may not be so safe as it seems when some clients aren't always so respectful, asking to pay way less than your sim requested. Example: if your sim ask §2000, the client might ask if you can do it for §500... if you say yes, it'll go as normal; if you say no, there will be a chance of getting paid the §2000 you asked OR client might get furious, beating and raping your sim. So instead of gossip -> push to woohoo, an idea would switch it to yell at/fight/slap -> push to woohoo. Your poor sim will be in a type of slavery condition for a time and, in the end, get robbed by that mean client. 

 

Some clients already have weird requests (depending of their traits). More events will be added later when the Call girl situation will be bug free.

Hi :) I have a question (sorry for my english I'm german)

 

Why can't my Sim rape other Sims? :o When I click on kinky I can see a rape option but I can't click on it. I also have "AlwaysAccept on", my Autonomy is low and my Sim is evil.

Moreover, when my Sim got raped in town there's only a fight Animation and not a Woohoo Animation, even though I have Animations like Lady666 and Amra72 installed and they work fine. 

 

The mods version is v2.5 and the game is v1.67.

 

It's a great mod btw :)

If you can see the interaction in the pie menu but can't click on it you should see a tooltip explaining why the interaction is greyed out.

A "small" suggestion for the future : right now, only succesfully completed vaginal woohoo gives a moodlet, it seems. Other variants only modify hornyness (short time and / or long time). Maybe in the future we could have different specific moodlets for these other "variants" ? Or a different "cause" ?

 

( OnikiKay, bravo pour ton excellent travail ! Une vraie "petite" extension. )

 

EDIT :

Silly me, I forgot why I posted here int he first place. Small concern : one of my active sims raped (user directed, always accept cheat on) another active sim in the home lot. I later discovered that the "base rape situation" was still active on the aggressor and on the lot (according to Master Controller's statut/personnel report) days later. Not on the victim, though. No visible effect on gameplay, so no big concern.

Thanks for reporting the problem.

It says Oniki.KinkyMod.Rape.InteractionTooltip_NoStageFound  :s

 

lavoz1, here is a snippet from the "Reference Guide" that explains what that means.  I do hope this is what you are asking, if not then I apologize for stepping in and assuming. 

Oh ok thank you :)

Do you know which animations I need? Ich have Lady666, Amra72 and Masteranimations and they all work fine :o Do I need some extra "rape" Animations?

 

 

It just means that there is no animation for the surface that was trying to be utilized.  Both Lady and Amra have positions that are available for the rapists so if you have those packs you should be good.  Just make sure you enter them for the appropriate packages.  Hope this helps.   This pic was taken prior to the Master updating his work, I do have the Master anims but not loaded in kinkymod at this time. 

 

 

If I enter for example kw_Lady666_Animations nothing happens but if I enter Lady666_Animations it says "Failed to add package" but it appears in the list with the numbers on the right (Legacy Lady666_Animations 40). They also work in Woohoo interactions :o

 

I did it :D I installed the mod and the animations again and now it works :) thank you !!!!

 

 

Thank you for the update lavoz1.  I'm glad you were able to get the game up and running, have fun playing.

 

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If I enter for example kw_Lady666_Animations nothing happens but if I enter Lady666_Animations it says "Failed to add package" but it appears in the list with the numbers on the right (Legacy Lady666_Animations 40). They also work in Woohoo interactions :o

 

I did it :D I installed the mod and the animations again and now it works :) thank you !!!!

 

Warning, "Legacy" means the package was not designed for KW. Lady666 and Amra72 have created specific packages for KW.

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So, I can get this to work yes, the issue I've been having though is getting Lady666's animation packages to load into it, when I try, I just get a "Failed to add package: KW_Lady666_Animations" and then nothing else. So, if anyone knows what Im doing wrong, I would appreciate assistance, thanks.


 


 


EDIT: Kay, I feel like an idiot, I realized I was leaving capital letters in. Derp.


Edited by swagbuto
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Hi,

I've downloaded the v.2.5 of Kinkyworld earlier today, and started a fresh game but there's an issue in my game:

the animations, relationships and all related to the mod work just fine, but the clock keeps freezing everytime I set KW to "true".

If I set it to "false" then reload my game the clock works just fine, but a few seconds after I set KW to "true" BAM the clock stops.

To be acurate, it's just the clock that stops, sims continue to interract and everything else but the clock is just fine. Problem is I keep missing deadlines because I don't know what time it is for my sim.

Is there a way ouf of this?

just give it a little time and it will settle its just the KW installing it will clear when complete

 

 

I'll have faith and wait for it to go good by itself then. XD

Thanks for the reply

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Condom boxes seem to refill themselves if you travel around. I had 4 in one & 17 in the second box. Once I returned home, both were full again. 

 

Not really a problem, I guess, but thought I'd let you know.

 

 

E: Hometown -> China -> Home.

 

Thank you for the info ShakzyO, I have confirmed your findings.  I am not sure if this happened with the 269 version or if it was prior and no one noticed.  Have you checked this in any of the other worlds?  My sim has just returned from ShangSimla with two refilled condom boxes.  The benefit of it is that it saves simoleons :D

 

 

 

This sounds like the issue from World Adventures, where sims and objects in inventory are just copies of the originals. If you own a car, for example, and "Mark as Preferred" vehicle, you'll have to do it again after arriving to the destiniation. And again after returning, because it's not the same car. Basically, you're seeing copies of the buy mode condom box, which explains why it appears full again. Just a theory. :cool:

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The game tends to freeze and not let me interact with anything on the screen when I click the Check Mark after I add an animation. Is that a glitch or what?


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I ha ve question, cause I'm not sure of one thing...

Do I have to start a new game every time new version of KinkyWorld comes out?

With certain releases, Oniki does recommend starting a new game to avoid possible issues. Because I'm playing in a custom hood that I've been adding to for years, this is not practical so I have a method that works for me. Using Master Controller, I remove all traits, skills, buffs, etc. associated with the mod, reset everything, disable Kinky, save and exit. Then I launch the same save with ErrorTrap to remove remaining traces, saving again. Finally, I install the newest version.

 

I don't recommend this unless you feel you have no choice, because you will lose skill progress and sometimes a few sims disappear. (They're in the world, but no longer in homes as they are "Out-of-town.")

 

I have created a few callgirls in different households.  However, when I am playing a non-callgirl household and I call for a callgirl these others never show up in the list of available callgirls.  I have looked with Master Controller for a "callgirl" trait or something to add to them but I don't see anything.  What am I missing?  

 

As Oniki explained, you'll never see residents as call girls, but as a workaround with Master Controller: Call a call girl, as usual, then when they arrive, send them to CAS and edit them however you like. Save the sim to the bin before exiting, so you can quickly re-use them when necessary. ETA: You can do this also without mods by shift-clicking the sim with testingcheats enabled.

The game tends to freeze and not let me interact with anything on the screen when I click the Check Mark after I add an animation. Is that a glitch or what?

 

This is normal. It takes time to add the animations if the package contains a lot of them. Just wait a while until you can click again.

 

 

So maybe it works for me because I already have MC installed? However: I can access my work outfit through the cheat.

I've never been able to go work outfit in CAS with the cheat and I have MC so it must be a different mod that allows you to do that.

 

 

Seems so. I wonder which it is because I really don't have that many mods (some nraas + kinkymod + poledance + generic role). Mabye it's a plugin for mc commander.

 

Edit: Yepp, pretty sure it's the cheat plugin now.

 

It should be the Integration plugin. That's the one that integrates MC functionality into CAS.

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Minor bug report: love charms don't change sims' relationship to romantic, nor make they kiss each other anymore, just raises the relationship bar. Which actually doesn't bother me, as it's SO much easier to reach Man Eater/Casanova reputation.


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@1010011010 What is a love charm? I wonder if this is why whenever I wish for love at the fountain, they don't kiss anymore.


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@1010011010 What is a love charm? I wonder if this is why whenever I wish for love at the fountain, they don't kiss anymore.

 

janyses, finally a question I can help you with :)  The Love Charm is one of the spells/charms that a Witch can cast.  Not sure what's up with the fountain though, I rarely use that. 

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wonder if anyone tried this mod with sims 3 medieval


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Same thing as pedrovpbr above : errors when asking a third sim to join. In game, the two current actors freeze while the third is getting naked. Then the first male actor leaves tor ead a book, then the new invited guy - and the girl finally, after half an hour, begins the animation, alone. Note : the "target" bellow was the first sim, not the invited one.


simulating object is null
unable to obtain an interaction object

Oniki.KinkyMod v0.2.5 (269)

Actor: Cendrillon Logre
Target: Maingot Derecusson
System.ApplicationException: Attempt to call LoopIdle from another thread: 0x9d73007253ee6eb0 != 0x9d7300726bf3bea0 (no sync target)
#0: 0x00085 throw in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:LoopIdle () ()
#1: 0x00017 callvirt in Oniki.Gameplay.WooHooInstance+SimEntry:DestroySMC () ()
#2: 0x00000 superop in Oniki.Gameplay.Oniki.Gameplay.WooHooInstance:Stop () ()
#3: 0x0004b ldarg.i4 in Oniki.Sims.Oniki.Sims.WooHooLoop:End (Sims3.Gameplay.Actors.ExitReason) (383ADE00 [512] )
#4: 0x0002c ldc.i4.0 in Oniki.Sims.Oniki.Sims.WooHooLoop:Run () ()
#5: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#6: 0x00348 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#7: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#8: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#9: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()

 

 

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Hi guys

For the first time, I got this script error with the 2.5 version, but maybe it was my fault, because I didn't wait the end of an "kinky" action and queued another one (while my sim was showing bottom, I queued a romantic massage on the massage table).

 

I also have the "problem" of freezing sims after changing position while woohooing on an object, and I don't think that's a lag problem. I used to play with awesome mod, kinkyworld 2.4 and other nraas stuff with about 120 sims in a large map. Now I'm not using awesome mod anymore and I'm playing with less than 90 sims in a small map.

 

However, thanks for all work done on this mod.

 

I have the same problem - basicly I cant change possitions when using kinky woohoo on objects.

It works fine when doing it on the floor.

 

This prevents me from accessing ANY 3some animations on objects like sofa, launge cahir etc at all.

 

Also - I heard there are 4 and 5some animations ?! How can I see them ?

 

On the side note - anyone knows any nice japanese shool uniforms for Adults and Teens ?

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It should be the Integration plugin. That's the one that integrates MC functionality into CAS.

 

 

 

 

Thanks, good to know!

 

@whereandwhen and @Angmir

 

I do have exactly the same issue when ordering woohoo through objects. Maybe it gets fixed in the next version.

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It should be the Integration plugin. That's the one that integrates MC functionality into CAS.

 

 

 

 

Thanks, good to know!

 

@whereandwhen and @Angmir

 

I do have exactly the same issue when ordering woohoo through objects. Maybe it gets fixed in the next version.

 

I'm currently working on this problem.

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So I've found a few quick temp fixes for some of the issues that have been occurring.

With animations freezing, I've noticed this happens of course when I try to change the animation during the main interaction.  At first I thought that it was just the animation that I was choosing because I would pick another animation and boom works fine, i'd try the other animation again and it'd freeze again.

So my fix for this I actually found is to pick an animation that you want, for simplicity lets say you want jumping jacks.  So i switch from push ups to jumping jacks, by muh jacks dun froze and don't work, so I switch to sit ups and boom sit ups for days.  My fix for this is to pick another animation before the one you want, so I'm doing push ups and I want jacks but jacks freeze so I switch from push ups to sit ups then to jacks and 9 times out of 10 I got my jacks working.

Hopefully that made sense, basically I am choosing another animation before the one I want since it seems like when I switch an animation from the original starter it freezes, after learning this I've been able to have my sims do any animation without freezing what so ever.

For the blue screen error message I have found it best to try and find the sims that is causing the error if possible (there are many ways to do this but I find the Nraas MC to work best) after you find them use the master controller and it either in advanced or basic choose to resist the sim ( its basically using the same thing as the kinky mods debug Unlock sim mechanic) so far this has fixed the problem for me each time.

I would like to report some problem or error that I have not been able to work around.  I am unsure if this is from the base game or not since it has only occurred after I downloaded the mod and it has happened in both the 2.4 and 2.5 version.  How this occurs I've no idea I think it may have to do with the whore interaction, what happens is at some point and npc ( specifically one that has paid for service through the whore mechanic) becomes well as i type I am attempting to think of the best way to put it.  Neutral is all I can think of, the basically stand in one place and don't do anything, they will still laugh and wave and act like they mean something to the world but will not do anything else.

the problem with this is when one of my household sims talks to them they become the say way.  My game literally becomes locked, I can move the camera I can open up the bubble options but I can do anything I can't use debug, i select the master controller and nothing happens.  The in game time still runs, my sims needs and moods still function but they just sit there forever, they wont even die.  At this point I am forced to turn off the game and load up a previous save, unfortunately the affected npc is still there and I am forced to delete them from the world unless I want my sims to fall prey again.

So the npcs that were affected were two so far, one was a paparazzi who haunted my sim from her front door. The other sim on a competently different town and save file was just a normal towns npc from the sunshine valley I think named cyclone sword but spelled all computer geek tech. I have not had the problem with any other npcs and it only occurs if I let my sims whore around, so now i just keep them in check and save my game regularly.

Sorry for the big sea of text I hope my advice above actually helps if anyone experiences those problems.


So other than that problem everything works great OnikiKay you made a wonderful mod with excellent mechanics, I am still exploring and learning more about it with each new save I make. I had a funny sim at one point, I made a household of randomized sims and just let them play on auto, one was insane and he literally would take off his pants and go to the neighbors house, the funny part was the neighbor was an elder sim who was always extremely happy when he came over so I guess they live next to Herbert the Pervert.  One of the other sims was a female and she had the shy trait, everyday her and one of the other sims would sit down and watch the kinky exhibition channel and nothing else.  I found that she did not like to be told do any kinky interactions because she had the shy interaction and anytime npcs would come over she would just keep to herself, but when it was just her and her family she literally just striped down and acted out normal life or would kinky dance to music all the time I found this fairly funny.

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Why is it so hard posting some videos of screenshots of the mod itself? I'd love to see what i'm downloading.


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I'm sorry if this was asked before, but i only found your problems with the animation itself.


 


my problem is that, whatever i do my sims get always rejected for threesomes. i made do with 3 sims all of them loving each other, had kinky sex before and even cast horny curse on all, but still rejecting threesomes.


 


any idea why?


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Why is it so hard posting some videos of screenshots of the mod itself? I'd love to see what i'm downloading.

 

Because this mod uses the animations made by Amra, Lady666 and The Master. It's not an animation mod but a mod that adds to gameplay. If you need to see there's two screenshot threads. Also each animator has there own thread with plenty of gifs. Plus I don't know if LL has the bandwith for videos, gifs yes but videos I'm not sure. If you're on the fence just make a folder in your mods folder called KinkyWorld and put all the package files in it. If you do't like it just remove the folder, it won't bork your Sims 3 installation and there are plenty of info guides on initial setup. It's not perfect hence it's a WIP but it adds a whole new dimension to Sims 3 gameplay. Also, if you look in the screenshot thread Darkening Demise post links to videos of gameplay. I'm still in between machines or I'd put more up. I only have a link to just one video.

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Thank you onikikay! I love you and appreciate your work here =)


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I just wanted to say that I love what I've seen so far and really look forward to seeing the horse animations completed. If I wasn't financially on the edge you would be one of the few patrons I feel would be worth while supporting.


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Congratulations on this Mod. The idea is great ;) Now on to fixing the freezing ;) The temporary fixes only worked once for me. In every other case they freeze if I try to change the position and then end it without anything.


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