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matan2013

The Ningheim Race BBP problem

Hello, I am kinda new here.


I am using the Ningheim race and in the installation process I chose to use UNP BBP and it kinda works


Most of the breast is static and just the tip is actually moving.


I have XP32 MSE installed


UNP BB too


What can I do to fix this


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If you didn't already know, the Ningheim Race uses a custom skeleton, while the XP32 skeleton mod only replaces the skeleton of vanilla races, so you have to replace the Ningheim skeleton manually.
After installing the XP32 skeleton, copy "skeleton_female.nif" and "skeleton_female.hkx" from the folder "meshes\actors\character\character_assets_female\" to "meshes\actors\character\Ningheim\female\character_assets_female" and replace them. Backing up the old ones might be a good idea.

 

The Skyrim Technical Support forum is your best bet for future tech support :).

 

Edit: Not sure why it doesn't play the BBP animations properly though if you installed a BBP version of the Ningheim race. BBP will only work if you use animations that support it, have you got BBP supported animations installed?

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Thank you for your reply! I dont think I have any animations... can you link good ones?


I am new to this whole thing and...


 


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Ah, well I personally used Victoria High Heel Walk animation for BBP walk animation before switching to havok. I'm not sure but I think Feminine Running and New Dash Animation has BBP support as well.


 


I now use havok physics-based movement, or HDT Physics. The advantage is that this doesn't require any tailor-made animations for the extra movement, instead it uses Skyrim's physics engine to simulate the movement. The disadvantage is that it can affect performance and is a bit trickier to install. There's a very Extensive HDT tutorial in the HDT subforum (Skyrim Adult mods -> HDT Physics Extension), detailing all about how to set it up and what it actually is.


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Ah, well I personally used Victoria High Heel Walk animation for BBP walk animation before switching to havok. I'm not sure but I think Feminine Running and New Dash Animation has BBP support as well.

 

I now use havok physics-based movement, or HDT Physics. The advantage is that this doesn't require any tailor-made animations for the extra movement, instead it uses Skyrim's physics engine to simulate the movement. The disadvantage is that it can affect performance and is a bit trickier to install. There's a very Extensive HDT tutorial in the HDT subforum (Skyrim Adult mods -> HDT Physics Extension), detailing all about how to set it up and what it actually is.

I managed to fix it using "hdt breast and butt physics" and it works great!

One more thing:

It doesn't work when I have armor on. And I have seen videos where they had armors and it worked.

Does it work on specific armors?

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Aye, armors have to be made specifically to support it. Essentially, parts of the armors have to be "weighted" or "flagged" that they should move in a specific way, which is done by linking it to certain parts of the skeleton. The skeleton allows animations to control the armor. Supported armor mods usually have "BBP" in their titles, so doing a normal search for the term "BBP" on Nexus should give you quite a few alternatives. Armors with "TBBP" (a variant of BBP) will also work with the HDT extension.


 


There are ways of adding BBP functionality to armors if they don't have it, such as the weighting function of BodySlide 2 by Caliente. You can of course use 3ds Max as well, if you're already familiar with and have access to it.


 


Have fun :).


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