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Fallout 4! In like 4 1/2 months, its real.

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After having watched the E3 presentation, i'm less excited and more worried than ever :-/

The lack of skills is pretty bad, but Skyrim did the same thing.

And it did a pretty good job of it.

Everything else looks so good and interesting, and can see the oppurtunities the build your own town has for establishing a slave center or mega brothel/prostitution ring!

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i'll still have to take some convincing the building system looks shabby,build a fort c'mon I'm the lone wanderer,the graphic engine looks nice as does several other things it's the bugs (and there will be) gameplay and plot that have me on the fence,along with modding, i hope I'm wrong it's so hard to judge from trailers,i want to see a  PC gamers impression of it not some paid website that gets kickbacks............who can forget dragons flying backward in Skyrim....Skyrim was never patched properly nor was FO3 or Oblivion, F03 had 5 patches if i remember


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Re:-

And it did a pretty good job of it.


 


Well....


 



I have 170 mods which make Oblivion do what I want, but even with 254 mods with Skyrim, I can't get it to my expectations or as good as Oblivion played in non-graphic related terms. This is totally subjective. Mind the 130'ish plus limit on F:NV did actually concentrate the mind on what was important. Maybe they should go that route - even if was just odd patching on Obsidian's part which caused that situation. Yes I understand it was cost related and they did well with their budget, but maybe could do better at negotiating the contract next time. They are a player in the industry after all.)



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Don't see where you got that paid mods only platform at. I can see them selling some huge mods on Bethesda.net instead of allowing Steam to host them, but they also advocate free mods. Hence, only people who want their mods to be sold can sell them, and it'd be retarded to promote in one hand modders by allowing them to work like real developers and get coin for it, while at the same time keeping them all in the same workshop. They want it to spread, so allowing mods hosting across blogs and Nexus while centering the paid mods on Beths is actually the smartest move. 

 

Plus with the whole shitstorm some weeks ago, and the huge plebiscite CDPR is getting thanks to their no DRM/free DLCs etc policy, the tides are changing. Doing what you guys describe is a business suicide, and we can say whatever the hell we want about Zeni and Beth's top hats, they still know better than to sink their own boat in shit. 

Plus keeping their whole maneuver out of Steam is a bonus, now Valve's tainted in the modding department with their last naive tentative, placing the same paid mods platform but on their website is a bit like changing names when your psycho ex girlfriend is out for your blood. 

 

Well, I did say 'IF'.  :P

 

And I see that Steam is offering FO4.  I HOPE that won't be the only avenue for the game.  I am praying Bethesda will also do their own hosting on Bethesda.net.  We have no idea what contracts Beth has with Valve, but I doubt they include an exclusivity clause giving Valve sole rights to distribute Bethesda games.

 

And I've stated in other threads I don't think Bethesda will attempt to control free modding outside of what they are already doing and what we're use to now.  One thing they will attempt to control is modding for cash, but there are legal ways around that.  They want a monopoly on the prospective modding market and they THINK they can get away with it.  That is probably why your assertion that paid mods will only be available on Beth.net is true.  I think they want to cut Steam/Valve out of the process (and the market) all together.  But there is nothing Bethsda can do about an individual placing meshes and textures and other content Bethesda has no claim to behind a pay wall and having the esp/esm (that Bethesda owns) free for all to access.  It would be useless, but it would be free.  But all of this is WAY off topic.  ;)

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I get it, game is fucked cause bethesda, game sucks ass cause bethesda, paywall all the way cause bethesda, game is doomed to fail hard cause bethesda. I get so fucking tired of seeing this same old bullshit on every fucking thread on the web that has anything to do with games. and yet Bethesda and most other developers keep raking in the money. Why? is everyone on this fucking planet retarded? or is all this bullshit just that, a bunch of bullshit. a lot of angry people with no other outlet then the very games they play.

But I guess ya gotta have something in your life to bitch about even if it is unsubstantiated and with no fucking proof. Game isn't even out yet and the same shit that hit every game on the planet. Game bashing...reasons. And then you wonder where the media gets there fucking fuel. go figure.

 

Grrrrrrrrr! You are right! and it makes me so angry. I'll probably go and join ISIS immediately.

 

But maybe, (just maybe), a large slice of cheese and a biscuit will calm me. Ummm, yummy, satisfied ahhh. (Let this be a life lesson).

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Well after the last fire everyone is paranoid about smoke :P


They can very well introduce some mod DRM via their page. It will also mean better split as no need to share cut with steam. I think that what it will mostly be about. Or not.


We will see just no preorder jumping yet ;p


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And I've stated in other threads I don't think Bethesda will attempt to control free modding outside of what they are already doing and what we're use to now.  One thing they will attempt to control is modding for cash, but there are legal ways around that.  They want a monopoly on the prospective modding market and they THINK they can get away with it.  That is probably why your assertion that paid mods will only be available on Beth.net is true.  I think they want to cut Steam/Valve out of the process (and the market) all together.  But there is nothing Bethsda can do about an individual placing meshes and textures and other content Bethesda has no claim to behind a pay wall and having the esp/esm (that Bethesda owns) free for all to access.  It would be useless, but it would be free.  But all of this is WAY off topic.  ;)

 

 

It's not off topic, we're talking about a game that's not even out without any news about the new mods system if it exists, on a modding website. Imho best time and place to talk about it. Is it useful tho ? Well no but fuck it lol, I've been trying to lick my elbows for 2 years now, so, yeah. 

Anyway I think they can actually monopolize the market. Check out the regulations around tool Kits. It's a free software released by a certain company, and you're forbidden to get money with what you develop on it, nor can you get money by using the assets from that certain company. Admittedly, the regulations are pretty flexible as the donation system can show. However, officially, it's still Bethesda who has the monopoly on who can get paid with what they do using their tool kit, and where they can get paid for it, and the price cuts for it, and the amount they can sell it for. If they decide to gather all the marketplace under their own banner and host them all on their platform while forbidding others from hosting them, they legally in the clear here. 

I admit, sounds kind of stupid, it's like the inventor of the hammer told you that you can use your hammer to build your own house, but you can't use it to build someone else's for money, unless it's in the hammer inventor's garden, and he gets a cut, and he decides how much you get for it. Yet that's how law works. 

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Okay, so I've actually watched the whole thing now.
 

They are shoehorning the creation kit aka game editor into the game itself for doom and fallout so no more separate software to debug they just have to debug the game only.

No they're not.
 

This all goes back to the paid mod fiasco we have been bitching about around here for a long time, they are gonna lock that shit down HARD so you will probably need some registered online game account to make mods as they were saying everything is handled through bethesda.net aka ripoff of battle.net it is really obvious where they are going with this shit.


No it isn't.
 

I don't like the whole 50s bombed out wasteland genre I only want to see another elderscrolls game.


Then you're just gonna have to wait. This one's for us.
 

This modding site I'm 90% positive is a way to make sure that people can only mod the game from that site, it's pretty obvious too once you listen to how they word the site and how it works - and what games it's for. Don't get me wrong I want to be able to mod the game from mods here but chances are there will be no sex or fetish mods for the next or future games from Bethesda.


Calling bullshit. There will always be free mods. There will always be sex mods. We'd have them both even if they made it illegal, which they won't.
 

/v/ on all Chans is currently going Apeshit because everybody is convinced Bethesdas plan of launching a official Platform will bring a return of Paid Mods and an attempt to take out the competition from Nexus, LL and Workshop.


Only goes to show there are better places on the internet to spend your time. Also, when it comes to LL's core content, we have no competition and never will have any from Beth.
 

https://www.youtube.com/watch?v=9uVI28wpn9Q

Bethesda.net:
DRM & paid mods because they want and they can. Otherwise, they'd continue using Steam.


I thought people hated the workshop, so this is good, yeah?
Why would they even want to drm mods? The whole idea that this is what they're jonesing for is ridiculous.
Paid mods, who knows. I bet the backlash last time was enough for them to at least think twice about how to do it. If it happens, however it happens, let's not pretend anybody's forced to buy or sell one single mod if they don't want to.
 

I get it, game is fucked cause bethesda, game sucks ass cause bethesda, paywall all the way cause bethesda, game is doomed to fail hard cause bethesda. I get so fucking tired of seeing this same old bullshit on every fucking thread on the web that has anything to do with games. and yet Bethesda and most other developers keep raking in the money. Why? is everyone on this fucking planet retarded? or is all this bullshit just that, a bunch of bullshit. a lot of angry people with no other outlet then the very games they play.


Preach!

What I saw from the footage and the presentation is Beth putting in a lot of effort to breathe more heart and soul into the franchise. It's a labor of love, and it's gonna be good. It'll never be perfect to everybody - walking the tightrope between investing in story and keeping it open-world enough is no small task - but it'll be pretty fucking good all the same. Finding all this piss and vinegar in these threads and elsewhere is a real let-down.

 

But fine, you can all shitpost about what you actually do know. But at least stick to the facts instead of constructing your own reality and judging Beth based on your assumptions alone. If people treated me with even a fraction of that attitude, I'd give up modding in a heartbeat, thinking "these people aren't worth my time". (Substitute other words for 'people', obviously.)

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Okay, so I've actually watched the whole thing now.

 

They are shoehorning the creation kit aka game editor into the game itself for doom and fallout so no more separate software to debug they just have to debug the game only.

No they're not.

 

This all goes back to the paid mod fiasco we have been bitching about around here for a long time, they are gonna lock that shit down HARD so you will probably need some registered online game account to make mods as they were saying everything is handled through bethesda.net aka ripoff of battle.net it is really obvious where they are going with this shit.

No it isn't.

 

I don't like the whole 50s bombed out wasteland genre I only want to see another elderscrolls game.

Then you're just gonna have to wait. This one's for us.

 

This modding site I'm 90% positive is a way to make sure that people can only mod the game from that site, it's pretty obvious too once you listen to how they word the site and how it works - and what games it's for. Don't get me wrong I want to be able to mod the game from mods here but chances are there will be no sex or fetish mods for the next or future games from Bethesda.

Calling bullshit. There will always be free mods. There will always be sex mods. We'd have them both even if they made it illegal, which they won't.

 

/v/ on all Chans is currently going Apeshit because everybody is convinced Bethesdas plan of launching a official Platform will bring a return of Paid Mods and an attempt to take out the competition from Nexus, LL and Workshop.

Only goes to show there are better places on the internet to spend your time. Also, when it comes to LL's core content, we have no competition and never will have any from Beth.

 

https://www.youtube.com/watch?v=9uVI28wpn9Q

Bethesda.net:

DRM & paid mods because they want and they can. Otherwise, they'd continue using Steam.

I thought people hated the workshop, so this is good, yeah?

Why would they even want to drm mods? The whole idea that this is what they're jonesing for is ridiculous.

Paid mods, who knows. I bet the backlash last time was enough for them to at least think twice about how to do it. If it happens, however it happens, let's not pretend anybody's forced to buy or sell one single mod if they don't want to

 

I get it, game is fucked cause bethesda, game sucks ass cause bethesda, paywall all the way cause bethesda, game is doomed to fail hard cause bethesda. I get so fucking tired of seeing this same old bullshit on every fucking thread on the web that has anything to do with games. and yet Bethesda and most other developers keep raking in the money. Why? is everyone on this fucking planet retarded? or is all this bullshit just that, a bunch of bullshit. a lot of angry people with no other outlet then the very games they play.

Preach!

What I saw from the footage and the presentation is Beth putting in a lot of effort to breathe more heart and soul into the franchise. It's a labor of love, and it's gonna be good. It'll never be perfect to everybody - walking the tightrope between investing in story and keeping it open-world enough is no small task - but it'll be pretty fucking good all the same. Finding all this piss and vinegar in these threads and elsewhere is a real let-down.

 

But fine, you can all shitpost about what you actually do know. But at least stick to the facts instead of constructing your own reality and judging Beth based on your assumptions alone. If people treated me with even a fraction of that attitude, I'd give up modding in a heartbeat, thinking "these people aren't worth my time". (Substitute other words for 'people', obviously.)

 

I suspect Mogie56 post was actually being ironic. But you journalistically, (probably a word), miss quoted, by omission, the second bit which put their view in context. My reply was at the end of a bottle of red Chilean plonk so shouldn't be counted.

 

(Mind irony doesn't travel well - whereas plonk does under certain circumstances).

 

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That 'you' wasn't Mogie :P


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Todd is showing Fallout 4 gameplay on the Microsoft conference at E3.


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Well it's good to know we're not allowed to have an opinion of anything.


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Mods will be available on the xbox version (and PC), for free... well at least mods are confirmed and that they won't be behind a pay wall...


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Todd Howard


 


Just told the XBOX ONE crowd


 


That FO4


 


Would have access to all PC made mods


Be Free.


 


--------------


 


Whoops repeat oh well.


 


Just saw it on Spike TV while waking up eh.


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This will probably hold true for mods published on their own distribution system and not Nexus or LL mods though.


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I am looking forward to FO4 and try not to worry about the Bethesda.net and that Mods might only be used through it. There is just too little information about it and I am not spending my time worrying and speculating about it.


 


There is only one thing that worries me at the moment and that is something I said this morning already. And I fear that one might happen, since Bethesda has pulled that stunt before: Fucking Region Lock, so that I can't play the original, uncut version in English. THAT would be a dealbreaker for me.


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This will probably hold true for mods published on their own distribution system and not Nexus or LL mods though.

 

Well Todd Howard or one the Higher Ups, I just cant see them going full forward with a Real Adults section...So the question is will adult themed mods be possible on other sites.

 

I think the answer would be sure.

 

As far as Console, those are going to have to access Beth.net and likely the mod would have had to have been designed to support the controller cant say myself how difficult that is.

 

For the most part Beth games are looking to become a real powerhouse competitor on the consul platforms and bring what they know about PC gaming to consul.  Which is that Beth games have the highest rates of player base far longer than other games and a far larger fan base as well. Sorry just waking up, er Superior Longevity is what Im getting at its like ridiculous and competitors have already stated they want to incorporate moding guys like Jake Soloman due to outrageous hours and loyalty to title like Skyrim fans.

 

To be honest that move alone is a big deal, making the mods usable and free across all of those platforms.  They just raised the bar actually for all other producers of titles.

 

I cant see them wanting to disturb that.

 

-------------------

 

Additional

 

Im just trying to get across that the big deal this E3, is to push modding across all platforms.  It will be free no paywall and Developers have made it clear that they see the value of these mods in making their titles outrageously popular and giving them a sales shelf life that has been unheard of with other popular games.

 

Sales Shelf Life is quite a big complaint from D-Bags on Steam haha, they complain that Skyrim has demanded a high price tag for years well Duh mods kid.

I read a lot of BS posts about DLC being full price 2 to  3 years later, well come on we modders know that DLC is like additional mod content packs for creative minds.

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I've actually called the Bethesda.net thing in a different thread on this site a couple of months ago. If they are ever going to revisit paid mods, it will be on their own terms with their own distribution system. For the moment it seems that they wouldn't dare to openly think about it, but I suspect that the topic will come up again. Not that I'm against it by default, but if they are going to make it work, they better introduce a more robust and fair system, like the one they've tried on the workshop.


 


On the other hand, I don't really see, how mods on console would work. Consoles are closed systems (the XBox at least) and I don't see them developing essential tools like LOOT, MOD Organizer or TESEdit for them, which are essential for a stable experience. 


 


As for mods on PC, I would be very surprised, if they throw sites like the Nexus (and LL by extension) under the bus in favor of their own exclusive distribution network. I'd be willing to bet good money, that it will be an additional way to publish mods on PC and the only way to get mods on console.


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I've actually called the Bethesda.net thing in a different thread on this site a couple of months ago. If they are ever going to revisit paid mods, it will be on their own terms with their own distribution system. For the moment it seems that they wouldn't dare to openly think about it, but I suspect that the topic will come up again. Not that I'm against it by default, but if they are going to make it work, they better introduce a more robust and fair system, like the one they've tried on the workshop.

 

On the other hand, I don't really see, how mods on console would work. Consoles are closed systems (the XBox at least) and I don't see them developing essential tools like LOOT, MOD Organizer or TESEdit for them, which are essential for a stable experience. 

 

As for mods on PC, I would be very surprised, if they throw sites like the Nexus (and LL by extension) under the bus in favor of their own exclusive distribution network. I'd be willing to bet good money, that it will be an additional way to publish mods on PC and the only way to get mods on console.

 

I agree, having their own Network for modding is an essential step.  The next one is making a better organizer for their consul systems, it has got to be better than NMM, those consul guys are not going to all have our patience.

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I've actually called the Bethesda.net thing in a different thread on this site a couple of months ago. If they are ever going to revisit paid mods, it will be on their own terms with their own distribution system. For the moment it seems that they wouldn't dare to openly think about it, but I suspect that the topic will come up again. Not that I'm against it by default, but if they are going to make it work, they better introduce a more robust and fair system, like the one they've tried on the workshop.

 

On the other hand, I don't really see, how mods on console would work. Consoles are closed systems (the XBox at least) and I don't see them developing essential tools like LOOT, MOD Organizer or TESEdit for them, which are essential for a stable experience. 

 

As for mods on PC, I would be very surprised, if they throw sites like the Nexus (and LL by extension) under the bus in favor of their own exclusive distribution network. I'd be willing to bet good money, that it will be an additional way to publish mods on PC and the only way to get mods on console.

 

Just asking like. Has there been any attributed reporting of them skirting around the issue of free modding? (I know everybody likens every publisher practices to Apple nowadays, but....).

 

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Nope, in Fact Todd Howard said that mods will be free on Fo4, like all the other titles released by Beth at E3.


 


In E3 is having Todd do separate talks to each platform and he has divulged more information with Xbox One crowd just a little bit ago.


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I've actually called the Bethesda.net thing in a different thread on this site a couple of months ago. If they are ever going to revisit paid mods, it will be on their own terms with their own distribution system. For the moment it seems that they wouldn't dare to openly think about it, but I suspect that the topic will come up again. Not that I'm against it by default, but if they are going to make it work, they better introduce a more robust and fair system, like the one they've tried on the workshop.

 

On the other hand, I don't really see, how mods on console would work. Consoles are closed systems (the XBox at least) and I don't see them developing essential tools like LOOT, MOD Organizer or TESEdit for them, which are essential for a stable experience. 

 

As for mods on PC, I would be very surprised, if they throw sites like the Nexus (and LL by extension) under the bus in favor of their own exclusive distribution network. I'd be willing to bet good money, that it will be an additional way to publish mods on PC and the only way to get mods on console.

 

Agree, on the point they could very well just keep all the the cross-platform mods on Beth's website. Don't know if those will be sold or not, but I just do not want to imagine the shitstorm if their new paid mod system revolves around mods on consoles lol. Like, we could be able to get whatever we want on the PC on Nexus and Co. but literally the only way for console users to get mods would be through Beth's, if they make a contract with Microsoft/Sony. 

Now I'm gonna stop hypothesizing or I'll start to imagine an engine limited mod setup, which restricts the game's mods to stuff that only works cross platforms. Which would mean no SKSE/LOOT/FNIS or anything, only Witcher 2-like mods with little "adventures" and battles. The horror. 

 

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After having watched the E3 presentation, i'm less excited and more worried than ever :-/

The lack of skills is pretty bad, but Skyrim did the same thing.

And it did a pretty good job of it.

Everything else looks so good and interesting, and can see the oppurtunities the build your own town has for establishing a slave center or mega brothel/prostitution ring!

 

 

Where did you see anything about lacking skills? We definitely saw the S.P.E.C.I.A.L. system but he didn't say anything about skills one way or the other. 

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Bethesda has a pretty solid history of being anti-drm. skyrim requires steam to be at least in offline mode, compared to the current climate that's pretty minimal. every major game company has a hub for their games. they're just keeping up with the Jones, and at the very least when they launch an opt in paid mod system they cut out steam as a middleman leaving more cut for mod authors. the most common complaint about the system was % to authors. they're listening to their fans. personally I'll wait til we get actual info on their current feeling on modding, even though I can't imagine it's changed much in only a few months.

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