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Fallout 4! In like 4 1/2 months, its real.

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Here's the mods I'm guessing we'll see that can also be put on consoles. This doens't include nude meshes because that won't pass through Bethesda.net, you can get better body and face textures sure but perma underwear will be the deal. Even though Rockstar, their only real competitor in terms of scale doesn't mind including both flappy cocks and wobbly tits in their base games. Who knows, maybe they'll unlcench their sphincter on this but it won't happen until well after likely next year's holiday season out of fear of ratings changes.

 

Expanded "minecraft" stuff; in the base game we know we're only allowed to build our masterpieces in designated areas, several areas yes but only some spots. Modders will change that pretty quick, and probably break the caravan system in the process until someone can fix the scripting as well. Also more items, being able to paint your tree-houses will come soon if it's not in the game to begin with, afterwards expect the pre-war stuff to available as building materials soon, then probably things like space staitons, all sorts of themes using every material in the game. Once the scripting has been handled in a uniform way that every consequent mod won't break it, likely via a ESM framework, expect the caravan, settlement, raiding and such to be expanded on. To begin with before we even get here, expect caravan stocks to get expanded and new caravans carrying modded items to show up.

 

Expanded weapon mods; sure it may have something like 600 possible weapon mods now, but when was that ever enough? Since we have limited idea what is possible to begin with, there's no way to tell what may be added here, but if things like dual wielding isn't in the game it will show up here, even if it's one weapon called "dual 10 MM pistols" or the like, until someone can figure out how to implement it properly (which due to a probable skeleton change won't be possible for consoles most likely.

 

Rebalancings; this is something I'm going to wait a year to 18 months at least before considering, probably only after a complete walkthrough of my own using everything that's out there, but expect within days some guy to become annoyed at the tiniest of things and release a mod for it and then for people who haven't tried the game yet use it and swear to it. This will only escalate until we see a Wanderer's Edition type of mod with a complete rebalancing of the whole game, I'm reasonably certain the original didn't need FOSE so should be widely applicable. I'm pretty sure that unless there's something I just can't stand at all I will wait until this type of overhaul. The likes of needs mods even if there is a Hardcore mode in the game (neither confirmed nor denied so far) falls under here. Expect this to rebalance all weapon damages and weapon mod effects (I noticed in the trailer a lot of weapon changes didn't get the stat changes I would expect) and then later mods needing to be patched for it or made for it, in the process breaking and needing different versions of the expanded weapon mods type of mods.

 

Hud Modes; you just know Gopher's got the next iHud ready for upload very soon after release, same goes with DynaVision and such. These aren't very complex mods and Gopher's the kind of modder to evne simplify them to make them available for console. UI mods will follow, along with a MCM.

 

Killable dog; yeah you know someone's going to unflag his essential status pretty soon and put it out. I'd rather wait for an AFT or some other more comprehensive tool even if I for some reason wanted the dog to die (like due to Hardcore type of play). Companion tools in general falls under this very specific header of which this is but the first mod that will come out (taking bets on it if you have too much money), but only expect basic "fixes" to Bethesda's mess-ups rather than revolutionizing new ideas which will likely need script extender.

 

Silent Protagonist; This is something that will come out relatively soon, a mod that reverts the conversation system to Fallout 3 style with a silent protagonist and your lines spelled out instead of hinted to. Expect 99 % of quest mods that don't lack dialogue entirely (such as via letters to start the quest and then just a dungeon romp) then later to require this or something along the lines of Fuz Roh Doh to work.

Feel free to expand to this.

The very first mods will be super-duper fake high rez retextures.  People are going to take vanilla diffused textures, resize them, bump up the contrast and upload them to Nexus.  And the Nexus morons will drool all over them as they install things into their games that don't change a fucking thing.  Bring on the endorsements and praise for a mod that's a performance leech and a memory hog.  Never mind that these fake high rez textures will use the vanilla low rez normal maps.  It's bottom feeder Nexus high rez and they'll love it.  And we can't forget the 'Chinese assault rifles that shoot missles' types of mods.  Those will also be early Nexus gems.

 

I've been playing TES games since Morrowind and the same timeline is always true; It takes a year for real modders to get their shit together and start putting out content worth playing.

It will take the guys at sourceforge a few months to untwist the new Bethesda nifs and write new code for Nifscope and Blender.  It will take longer for a game script extender.  Nude body mods that are worth a fuck will take about six months to a year to develope.  And modders won't be focussing on pleasing other people at first anyway.  They will be playing the game like everyone else.  I guess the only exception will be overhaul modders who will immediately start changing things in the game they haven't encountered yet because they don't like one aspect of one encounter early on.

 

For me, playing a modded FO4 won't be worth the hastle until a year after the game's released.  By that time most of the bugs are known or have been worked out, a dimon99 female body replacer will be finished, the script extender will be complete, etc.  I bought Skyrim, played it vanilla from start to finish and then I uninstalled it and didn't jack with it for a year.  When I went back all of the good base mods were done and Sexlab was in early-early beta.  All of that made for a much smoother and enjoyable modded game experience.

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The very first mods will be...

super-duper fake high rez retextures.  People are going to take vanilla diffused textures, resize them, bump up the contrast and upload them to Nexus.  And the Nexus morons will drool all over them as they install things into their games that don't change a fucking thing.  Bring on the endorsements and praise for a mod that's a performance leech and a memory hog.  Never mind that these fake high rez textures will use the vanilla low rez normal maps.  It's bottom feeder Nexus high rez and they'll love it.  And we can't forget the 'Chinese assault rifles that shoot missles' types of mods.  Those will also be early Nexus gems.

 

 

 

I've been playing TES games since Morrowind and the same timeline is always true; It takes a year for real modders to get their shit together and start putting out content worth playing.

It will take the guys at sourceforge a few months to untwist the new Bethesda nifs and write new code for Nifscope and Blender.  It will take longer for a game script extender.  Nude body mods that are worth a fuck will take about six months to a year to develope.  And modders won't be focussing on pleasing other people at first anyway.  They will be playing the game like everyone else.  I guess the only exception will be overhaul modders who will immediately start changing things in the game they haven't encountered yet because they don't like one aspect of one encounter early on.

 

For me, playing a modded FO4 won't be worth the hastle until a year after the game's released.  By that time most of the bugs are known or have been worked out, a dimon99 female body replacer will be finished, the script extender will be complete, etc.  I bought Skyrim, played it vanilla from start to finish and then I uninstalled it and didn't jack with it for a year.  When I went back all of the good base mods were done and Sexlab was in early-early beta.  All of that made for a much smoother and enjoyable modded game experience.

 

Completely agree on that.

The only (personal) exception is that more than a "Dimon99" body, I will look forward for a "F4BBE" body.  :P

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The very first mods will be...

super-duper fake high rez retextures.  People are going to take vanilla diffused textures, resize them, bump up the contrast and upload them to Nexus.  And the Nexus morons will drool all over them as they install things into their games that don't change a fucking thing.  Bring on the endorsements and praise for a mod that's a performance leech and a memory hog.  Never mind that these fake high rez textures will use the vanilla low rez normal maps.  It's bottom feeder Nexus high rez and they'll love it.  And we can't forget the 'Chinese assault rifles that shoot missles' types of mods.  Those will also be early Nexus gems.

 

 

 

I've been playing TES games since Morrowind and the same timeline is always true; It takes a year for real modders to get their shit together and start putting out content worth playing.

It will take the guys at sourceforge a few months to untwist the new Bethesda nifs and write new code for Nifscope and Blender.  It will take longer for a game script extender.  Nude body mods that are worth a fuck will take about six months to a year to develope.  And modders won't be focussing on pleasing other people at first anyway.  They will be playing the game like everyone else.  I guess the only exception will be overhaul modders who will immediately start changing things in the game they haven't encountered yet because they don't like one aspect of one encounter early on.

 

For me, playing a modded FO4 won't be worth the hastle until a year after the game's released.  By that time most of the bugs are known or have been worked out, a dimon99 female body replacer will be finished, the script extender will be complete, etc.  I bought Skyrim, played it vanilla from start to finish and then I uninstalled it and didn't jack with it for a year.  When I went back all of the good base mods were done and Sexlab was in early-early beta.  All of that made for a much smoother and enjoyable modded game experience.

 

Completely agree on that.

The only (personal) exception is that more than a "Dimon99" body, I will look forward for a "F4BBE" body.  :P

 

 

Still, these mods are still the start of the modding community for Fallout 4. Without the Creation Kit, there isn't much else they can make, so let's just praise those who are eager to get started. And yeah, body mods will be the first thing on my list as well :D

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I was dreaming when a sudden bump and a distant, fearful cry awakened me; it was Dork0ne's giant shit hitting the ground somewhere in England as he was shaking in utter terror.

Yeah.  I was reading over at Nexus and someone actually had the balls to tell D0rk0ne that if he didn't get the provider deal he did with monetized modding the handwriting was on the wall for him and Nexus.  I think they were talking about what Bethesda.net will be; but I laughed my ass of when I read that.

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Still, these mods are still the start of the modding community for Fallout 4. Without the Creation Kit, there isn't much else they can make, so let's just praise those who are eager to get started. And yeah, body mods will be the first thing on my list as well :D

 

 

That is not 100% true.

As soon somebody will figure out how to unpack the data files (bsa), then people will start replacing textures.

 

Will take more time to change the actual meshes, because usually the format is not public (and I am pretty sure the format for this game will be a new version of the NIF format.)

 

Quests/Spells/Armors/[and mainly]Scripting will need to wait a little bit more.

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My processor needs to be upgraded soon, it's a i5-2500k 3.30 GHz, it's getting a bit dated. I'm hoping that the video card will be able to drag it along for fallout until serious mods come, and then the likes of ENBoost, ENBhost and other memory solutions should have come, then I'll try to update the processor maybe next summer or so when the tax returns come.

 

I've made sure my welfare is taxed more than it should be so I never have to repay anything of what they give me and I get a nice lump savings as tax returns gives higher returns as savings than any bank in the country, so I usually end up with about 1000 USD in returns which either go to upgrading PC or planning a vacation. This year it went to the 980, obviously with that kind of taxation on welfare even in the country with the best welfare in the world someone who's never had a job won't have the opportunity to save much otherwise.

 

Motherboard's a fairly good ASUS bought top of the line 4 years ago when I bought the rest of the computer. PSU's also more than good enough to run even the upgrade from 580 to 980 without issues (I don't want SLI because I prefer a completely silent PC, casing is set up for that so even with 3 fans going my X-Box 360 makes about ten times as much noise as my PC), but the case needs to be swapped for a bigger one if the likes of the 1080 or 1480 or whatever becomes bigger than the current card.

 

Storage wise I have a 250 GB SSD (operating system, I used to only have this), a 500 GB SSD (games and bigger programs, got it last year), 1 TB HDD, 2 TB HDD, and about 13.6 TB total of external WD harddrives (80 % of it filled with porn counting up to more porn that you are likely to be able to watch in your lifetime if you're about 15 now and I NEED MOAR, otherwise movies, comics, anime etc). So yeah pretty much only the processor that needs swapping.

 

 

 

Here's the mods I'm guessing we'll see that can also be put on consoles. This doens't include nude meshes because that won't pass through Bethesda.net, you can get better body and face textures sure but perma underwear will be the deal. Even though Rockstar, their only real competitor in terms of scale doesn't mind including both flappy cocks and wobbly tits in their base games. Who knows, maybe they'll unlcench their sphincter on this but it won't happen until well after likely next year's holiday season out of fear of ratings changes.

 

Expanded "minecraft" stuff; in the base game we know we're only allowed to build our masterpieces in designated areas, several areas yes but only some spots. Modders will change that pretty quick, and probably break the caravan system in the process until someone can fix the scripting as well. Also more items, being able to paint your tree-houses will come soon if it's not in the game to begin with, afterwards expect the pre-war stuff to available as building materials soon, then probably things like space staitons, all sorts of themes using every material in the game. Once the scripting has been handled in a uniform way that every consequent mod won't break it, likely via a ESM framework, expect the caravan, settlement, raiding and such to be expanded on. To begin with before we even get here, expect caravan stocks to get expanded and new caravans carrying modded items to show up.

 

Expanded weapon mods; sure it may have something like 600 possible weapon mods now, but when was that ever enough? Since we have limited idea what is possible to begin with, there's no way to tell what may be added here, but if things like dual wielding isn't in the game it will show up here, even if it's one weapon called "dual 10 MM pistols" or the like, until someone can figure out how to implement it properly (which due to a probable skeleton change won't be possible for consoles most likely.

 

Rebalancings; this is something I'm going to wait a year to 18 months at least before considering, probably only after a complete walkthrough of my own using everything that's out there, but expect within days some guy to become annoyed at the tiniest of things and release a mod for it and then for people who haven't tried the game yet use it and swear to it. This will only escalate until we see a Wanderer's Edition type of mod with a complete rebalancing of the whole game, I'm reasonably certain the original didn't need FOSE so should be widely applicable. I'm pretty sure that unless there's something I just can't stand at all I will wait until this type of overhaul. The likes of needs mods even if there is a Hardcore mode in the game (neither confirmed nor denied so far) falls under here. Expect this to rebalance all weapon damages and weapon mod effects (I noticed in the trailer a lot of weapon changes didn't get the stat changes I would expect) and then later mods needing to be patched for it or made for it, in the process breaking and needing different versions of the expanded weapon mods type of mods.

 

Hud Modes; you just know Gopher's got the next iHud ready for upload very soon after release, same goes with DynaVision and such. These aren't very complex mods and Gopher's the kind of modder to evne simplify them to make them available for console. UI mods will follow, along with a MCM.

 

Killable dog; yeah you know someone's going to unflag his essential status pretty soon and put it out. I'd rather wait for an AFT or some other more comprehensive tool even if I for some reason wanted the dog to die (like due to Hardcore type of play). Companion tools in general falls under this very specific header of which this is but the first mod that will come out (taking bets on it if you have too much money), but only expect basic "fixes" to Bethesda's mess-ups rather than revolutionizing new ideas which will likely need script extender.

 

Silent Protagonist; This is something that will come out relatively soon, a mod that reverts the conversation system to Fallout 3 style with a silent protagonist and your lines spelled out instead of hinted to. Expect 99 % of quest mods that don't lack dialogue entirely (such as via letters to start the quest and then just a dungeon romp) then later to require this or something along the lines of Fuz Roh Doh to work.

Feel free to expand to this.

The very first mods will be super-duper fake high rez retextures.  People are going to take vanilla diffused textures, resize them, bump up the contrast and upload them to Nexus.  And the Nexus morons will drool all over them as they install things into their games that don't change a fucking thing.  Bring on the endorsements and praise for a mod that's a performance leech and a memory hog.  Never mind that these fake high rez textures will use the vanilla low rez normal maps.  It's bottom feeder Nexus high rez and they'll love it.  And we can't forget the 'Chinese assault rifles that shoot missles' types of mods.  Those will also be early Nexus gems.

 

I've been playing TES games since Morrowind and the same timeline is always true; It takes a year for real modders to get their shit together and start putting out content worth playing.

It will take the guys at sourceforge a few months to untwist the new Bethesda nifs and write new code for Nifscope and Blender.  It will take longer for a game script extender.  Nude body mods that are worth a fuck will take about six months to a year to develope.  And modders won't be focussing on pleasing other people at first anyway.  They will be playing the game like everyone else.  I guess the only exception will be overhaul modders who will immediately start changing things in the game they haven't encountered yet because they don't like one aspect of one encounter early on.

 

For me, playing a modded FO4 won't be worth the hastle until a year after the game's released.  By that time most of the bugs are known or have been worked out, a dimon99 female body replacer will be finished, the script extender will be complete, etc.  I bought Skyrim, played it vanilla from start to finish and then I uninstalled it and didn't jack with it for a year.  When I went back all of the good base mods were done and Sexlab was in early-early beta.  All of that made for a much smoother and enjoyable modded game experience.

 

 

Oh I agree on the textures, but new textures and especially unoptimized ones I am just guessing won't work for consoles, the header of my post was the mods I expect to see that will also work for consoles, and that's not going to change too much beyond the first year. You'll see quest mods in addition to the ones I noted of course, but texture mods will only work if someone manages to optimize textures better than Bethesda, in which case they can attach a job application with the mod upload.
 

 

 

Still, these mods are still the start of the modding community for Fallout 4. Without the Creation Kit, there isn't much else they can make, so let's just praise those who are eager to get started. And yeah, body mods will be the first thing on my list as well :D

 

 

Personally I don't get the naked body thing. I mean more well shaped sure, better textures, sure, nice tattoos maybe, but naked bodies not getting fucked? Sorry I'd rather renew my Playboy subscription then. Going to hold off on that as long as possible (unless the better textures, better bodies etc only come with nude of course) until a sex framework is in place.

 

From what I saw of the gameplay trailer with the sample female character, she didn't look totally shitty and her body was decently shaped, not supermodel but realistic, better than Skyrim vanilla. I'm good with base textures and bodies until some properly quality ones come along in a few years if they can't import textures from Skyrim. Not having ultra-skimpy and distracting armors everywhre and physically implausible tits will probably even lead to a more immersive first playthrough.

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Nexus was pretty gungho with paid modding, I presume there is more to it.


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Still, these mods are still the start of the modding community for Fallout 4. Without the Creation Kit, there isn't much else they can make, so let's just praise those who are eager to get started. And yeah, body mods will be the first thing on my list as well :D

 

 

Personally I don't get the naked body thing. I mean more well shaped sure, better textures, sure, nice tattoos maybe, but naked bodies not getting fucked? Sorry I'd rather renew my Playboy subscription then. Going to hold off on that as long as possible (unless the better textures, better bodies etc only come with nude of course) until a sex framework is in place.

 

From what I saw of the gameplay trailer with the sample female character, she didn't look totally shitty and her body was decently shaped, not supermodel but realistic, better than Skyrim vanilla. I'm good with base textures and bodies until some properly quality ones come along in a few years if they can't import textures from Skyrim. Not having ultra-skimpy and distracting armors everywhre and physically implausible tits will probably even lead to a more immersive first playthrough.

 

I never mentioned nude bodies, I just said "body mod". It personally prefer something a little more revealing than the underwear FO3 and FONV provided for female characters, so if there's something a bit sexier, I'll get that. And if it's nude, I'll get nude, because maybe there will be clothing mods using that like LSAR, which I firmly enjoy watching without the underwear ;)

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Personally I don't get the naked body thing. I mean more well shaped sure, better textures, sure, nice tattoos maybe, but naked bodies not getting fucked? Sorry I'd rather renew my Playboy subscription then.

 

If you don't show your assets probably you will not be asked for sex.

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Personally I don't get the naked body thing. I mean more well shaped sure, better textures, sure, nice tattoos maybe, but naked bodies not getting fucked? Sorry I'd rather renew my Playboy subscription then.

 

If you don't show your assets probably you will not be asked for sex.

 

 

Bodybuild it and they will come on you?

 

I'm good with better shaped bodies but as I said I think I'll be good with the one we get as it is. If I get the option to swap training bra for bikini instead as underwear I'll take it but that's about as far as I am going to go until they work out the bodies and skins properly much later.

 

Personally I'm really really hoping that Caliente and/or blabla will manage to put together a "bodyslide" type of body fairly fast using their Skyrim knowledge and all later outfits, skins and such will be based on that, and other bodies will simply be extended sliders and presets. That will make getting outfits, skins and the like vastly easier. Of course it's not going to happen, some people like their realism, some like their hentai, and as Kendo said they'll mod for themselves first including making/converting outfits for the body they like the most rather than whatever is more practical in the long run, downloads and endorsements of those outfits and bodies pours in, and there we go all over again.

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I think playing the vanilla game to start with and then try out mods as they come out is an experience in itself, sure I know that things will repeat itself and it will take years before we have proper mods and by that time you will probably have a better modded experience. The thing is unless you are a person with very limited play time, then I don't see why you wouldn't just enjoy the start of Fo4 modding and roll with it even if half of them might be crap :)


 


Seeing how things develop and test out mods as they get released have always been something I enjoy the most, sometimes the mods might just be quality-of-life or tweaks to the original game, but other times it will actually be a personal project where you get a glimpse into the modder's thoughts and ideas.


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Personally I don't get the naked body thing. I mean more well shaped sure, better textures, sure, nice tattoos maybe, but naked bodies not getting fucked? Sorry I'd rather renew my Playboy subscription then. Going to hold off on that as long as possible (unless the better textures, better bodies etc only come with nude of course) until a sex framework is in place.

 

From what I saw of the gameplay trailer with the sample female character, she didn't look totally shitty and her body was decently shaped, not supermodel but realistic, better than Skyrim vanilla. I'm good with base textures and bodies until some properly quality ones come along in a few years if they can't import textures from Skyrim. Not having ultra-skimpy and distracting armors everywhre and physically implausible tits will probably even lead to a more immersive first playthrough.

I'd hold off on that Playboy subscription renewing, after the first of the year you won't see nudity anymore. they already stopped it on there online Mag. and are doing away with nudity in there print mag. Heff's daughter is in charge now and she's doing away with everything that even remotely suggests nudity. so you may now view the stories without all those insulting bare breasts on every other page. <-sarcasm.  I do wonder though, what the hell are they going to fill the pages with now, either that or it's going to be a flier now. :)

 

It is a bit off subject but that decision is stupid. Not that I even see any Playboy magazines etc but because it is what they are known for and what they do. It would be like Ashal coming into the forum and stating that he will no longer support adult content anymore. :rolleyes:

 

It is one thing to close down a division (because there isn't any more profit on the magazines anymore) however quite a different thing to kill off the main reason for having it. it would be like Sport Illustrated not having sports in it any more. :wacko:

Getting off my soap box now.. :D

 

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Personally I'm really really hoping that Caliente and/or blabla will manage to put together a "bodyslide" type of body fairly fast using their Skyrim knowledge and all later outfits, skins and such will be based on that, and other bodies will simply be extended sliders and presets. That will make getting outfits, skins and the like vastly easier. Of course it's not going to happen, some people like their realism, some like their hentai, and as Kendo said they'll mod for themselves first including making/converting outfits for the body they like the most rather than whatever is more practical in the long run, downloads and endorsements of those outfits and bodies pours in, and there we go all over again.

Something to remember is that people don't make bodyslide outfits from scratch.  They convert existing outfits made by modders. I don't know about what might happen with FO4 but for Skyrim; outfits ran through bodyslide/outfitstudio are useless for real 3D modelling.  All of the mechanics of the meshes have to be redone by hand in Blender or 3DMax.  That is beyond the capabilities of most bodyslide users and why they're using that software in the first place.  If FO4 Bodyslide is first out of the gate who is going to make new outfits for it?  The majority of the people who use bodyslide don't know how and the few that do have the skill set will be burdened with most if not all of the new outfit creations.  For bodyslide to be what it is it NEEDS real modders doing the real mesh work for new clothing and armor for other body mods.  Without someone making meshes for other body mods or real modders doing work for it, FO4 bodyslide is going nowhere unless the users REALLY step it up on their modding skill set.

 

If it really got down to FO4 being a CBBE world I'd make my own body mod and upload it so people would have an option.  I don't like the shape of CBBE and the UVs are a joke.  That alone is enough to motivate me, not to mention all of the mechanical issues it has.  Also have to remember that guys like dimon99 are not going to sit on the sidelines of a new game.  This is a good thing since 90% of the smoke'n hot outfits that bodyslide users crave were made by UNP modders in the first place.  Bodysliders are just leeching the content someone else made.

 

I'm sure this post will draw a lot of hate and I don't care.  The truth hurts man.

 

Something else is that nude replacers are the bread and butter of sites like Nexus.  People might be blowing off mods to make FO4 girls naked but those mods drive entire forum communities.  Imagine Nexus without nude mods.  It would be STEAM ran by D0rk0ne.

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Meh. Tasteful celebrity nudes well done in a stuido was pretty much only reason to read it. Or rather download the image sets as I've never actually owned a Playboy in my life (now Club on the other hand... I'm pretty sure I have a couple of those around... think I bought them in the 90s though), and nowadays they'd rather "leak" a sex vid online. Figuring ten years from now the Oscars and AVNs will be run by the same people and awarded to the same people. Here's a preview.

 

>https://www.youtube.com/watch?v=I0Lr03t8of0

 

 


I'm sure this post will draw a lot of hate and I don't care.  The truth hurts man.


 

 

I don't know about hate, it's insightful. It doesn't explain the likes of Deserter X outfits that are released initially for UUNP. Wait, wait, hold on, does that mean some of these outfit modders are actually considerate enough to make different version of their own outfits? Say it ain't so! We must maintain the stadards that talent = you're a dick or we'll have nazis riding dinosaurs next! No wait that sounds cool, I'm good with it.

 

I'll be honest though, I've never bothered converting an outfit, only used what's already out there (I just don't care enough), and while I did make a few bodies on my own in UUNP eventually I settled on just normal SevenBase Bombshell with LL's TPSB HDT meshes because there were already so many outfits for that body I didn't have to spend extra time converting. I just don't want to have search for hours for outfits between categories if I don't have those tools, make it all for the same body and make that body capable of flexing in any direction from stick figure to insane hentai and most should in theory be happy and settle on it as a standard. But as I said when I suggested it above, I really don't expect this to happen, becuase people are morons (proven fact).

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I look at some body mod aesthetics and think 'WTF?'  What I think is malformed and grotesque gets tons of downloads.  *meh*  Welcome to the Land of the Weird.


 


Anyway...back to FO4.


 


And I have a super clean unedited version of Jacks armor ready.  ;)


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so depressed to see bethsoft telling me "hahaha get new hardware loser!"


still running my 955be with a 7870 (both on OC, water cooled) smooth and now... yeah fine, still not buying nvidia again -.-


and thanks to all the bills, birthdays and christmas it will be a low-res-slideshow :/


only good thing: i'll freaking get my pre order box, that's the ony thing lifting me up now


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It is kind of inevitable when a developer wants to do more stuff. I mean even if we were stuck in 2002 level graphics and graphical development in games was all about making larger worlds with more people in them (which is actually more taxing than what we've been doing), eventually you'd have to get better hardware, because throughput is the strictest bottleneck that exists.


 


Though if we're talking "I want this", if FO4 is using physically based rendering for everything, than I want that Waitress's outfit for Rita's Cafe, because I like shinies.


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In the end, Bodyslide is just another tool for modding. REAL modders (whatever that is supposed to mean) can't do anything on their own, they too need the tools others make for them to do anything. They need others to provide the insight and knowledge to decipher the new nif-format that comes with every game alongside the plugins for Blender or the right version of 3DS Max. So unless you wrote your own hex-editor and only use that to modify the game, I suppose you can't call yourself a REAL modder. Sure, there is some difference in talent to be found, but in the end it all boils down to an endless chain of people using other people's work to get things done. But I'd say that the SKSE team, Fore, Ashal, Caliente and HydrogensaysHDT all did way more complex and intricate things than all the other modders combined.


 


Funnily enough, you don't see them gloat over their own abilities and trying to distance themselves from the unwashed peasant scrubs that do things less great than them. They're pretty cool people.


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Only two weeks left now, the hype is REAL!!!


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Just a two weeks left im looking forward to the game. I preorderd the gold edition with season pass.


 


Im glad my pc can handle it.


 


gtx 780 sli (3gb only :()


i7 4930k 4,2 ghz (6 cores)


16 gb ram


 


And finally the game won`t need that many graphic mods it already looks good enough. Well at least light and shadows and stuff not sure about the textures. Textures always look bad in youtube videos.


 


Just hoping for a ui mod, bodyreplacer with fitting clothes and some weapons like ak`s and m16 and stuff like that. Hope the modders do the most important stuff first and not some tiny changes.


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Where I live, only the regular edition is available :( 


 


I'm just hoping to play the game at high settings 1080p, 60fps


 


GTX 770 4GB


FX-8350 @ 4.2GHz (8 Cores)


16GB RAM


 


I did buy an SSD reserved for FO4 so loading screens should not be an issue as I'm sure the console counterparts will be


 


I'm hoping to get all the sexlab mods over as well as some new guns and preformance friendly ENBs. Body mods wouldn't be a bad idea either unless the standard bodies are good (which I highly doubt)


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Myself I would like to see UNP and all of it's variants but at lease a UNP base to start from. Then I want to see mass effects "Jacks" armor brought into FO4 with jiggle though :)

and that's all I want for Christmas  :D  :D  :D  :D

 

:) It would be awesome

I look at some body mod aesthetics and think 'WTF?'  What I think is malformed and grotesque gets tons of downloads.  *meh*  Welcome to the Land of the Weird.

 

Anyway...back to FO4.

 

And I have a super clean unedited version of Jacks armor ready.  ;)

And yes Kendo has an awesome version of Jacks outfit. Even the one that he released for us to import into the game here on LL is great. I am sure the "unedited version" would be great for this job.. At least I think so.. lol.

 

With all the nonsense with requirements the one bright light I have is seeing my female Protagonist in Jacks sexy outfit. now if I can only make her talk like Jack :)

Well there are sites that "rip" content from the game. I suppose if you really want her to have a few lines in a mod you could "rip' them from the game as well. Maybe some of the catch phrases etc she states.

 

"Mess with someone's head enough, you can turn a scared little kid into an all powerful bitch."

"That was mean. But damn funny."

"Shit, you sound like a pussy."

"I like her. Are we still recruiting?" (you know when you recruit the female companion option in FO4. Take a look at our mods and you know where that can be placed. :P)

"Don't get killed dumbass! When this is over... I'm getting laid..." (another gem)

".You're shitting me!"

"I'm not nearly drunk enough for that."

"Now take your balls out of your purse and kick some ass."

"Not so fast, Cheerleader. Nobody wants to take orders from you"

 

Now some of those lines might be great in a mod :) All that is needed is a female voice actress. :)

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just hoping the game will start for me got kinda of a old system

X55 mobo  some msi board i think
i7 950 @ 3.07GHz

8gig of ram so one req met atlest  :P

gfx amd radeon 6870 1Gb 

nead to find monys to upgrade me thinks 

edit:
almost forgot running on a semi dead hd to really nead to toss in a new one that i got but it is just the C drive games goes on the D drive nothing bad could possibly happen if the C drives dies completly on me right  :angel:

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You might be able to play the game. At lower res. Not sure how games run when you are at or below the min. Some people are able to get the game running. I did on an old laptop and it wasn't even anywhere near where the specs stated however the end result wasn't anything I would want to play with/on.


 


AS for the hard drive it is best to use an image program and change out any drive you find is going bad especially a main OS drive. Otherwise it will be a pain to get it up and running again not to mention one accidental click and you might start installing the OS on your game drive. That and the games generally save their files (safe files) on the Document folder which is also on the main drive unless changed. Loss that drive loose lots of personal info (web favorites, game saves etc) and have a pain in the ass reinstalling and updating the OS not to mention each of those game would have to go through the process of reinstalling (although quicker since it is already in the D drive just giving references to the Registry etc).


 


Change out that drive as soon as possible is my advise.


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Consoles are dedicated systems and can run with less requirements. Also we don't know what they did to optimize the textures and meshes etc for the xbox/Playstation versions as opposed to the PC version.


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