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Zquad1

Armor Mesh won't attach to Body mesh need help.. Please!!

Hey everyone, I am trying to convert a pair of boots & when I put them on in game it doesn't fit or attach to the Body mesh like so--->

2015_06_06_00001.jpg


 


does anyone have a clue what I might be doing wrong??


 


I have converted many boots before but for some reason it does not want to attach to the body & frankly I have no idea how to fix this, although I have tried re weighting it, & or importing a clean skeleton, many times over & the results are still the same?


 


could the Mesh it's self possibly be corrupt ?? 


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 I dunno, but i'd like to have those stockings for Racemenu, sorry can't help


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Well to get those stockings you can download my version of the Ashara Princess of the Woods Mod on my download thread, just click on my signature image.


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In the Bodyslide studio, maybe you edited the mesh and such..

but sometimes a mesh you load onto the Studio isnt on the correct place..

then you have to klick on the mesh and then choose -> "Shape -> Move Shape.." NOT Move Shape Virtual!!!

 

After you chosen move Shape, you can set the shape to the "Vanilla" Coordinates or so, then it should fits the body.

 

I used Move Shape Virtual, and then i see it fits, i saved and ingame it looked the same lol...

After i find out i missklicked, instead of "Move Shape" i always used "Move Shape Virtual"

If this is the Problem i hope it helped, otherwise i have no idea what it is, and you know how to copy bone whights and such for sure, and if you use Bodyslide for sure, to convert it. :)

 


I will download the mesh and take a look on it.. give me just some Minutes..

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Shit I am sorry guys I guess I should of mentioned the 3D program I was using, I am using Blender 2.49, & yes I did alter the mesh the mesh Originally was in 2 pieces & I joined the meshes into one, But Like I said I have done this many times over with no problems, but for some reason this time it just won't work, so I am not sure if there is a setting somewhere I missed, but I haven't played with the settings since I installed Blender, but I am converting the same boots a second time but this time I am keeping the double mesh & try & see if the result is a better one.


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@ Khajiirah  Here is the Boots in question in case you would like to check them out... Boots Test.7z


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Hm weird, but when it's gone or you figured out what it was then its okay and were all happy if you're happy too! :)

And btw, you've done great work so far! :)

Greetings, Khajii.

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Well thank ya!!  :D


 


well I am just finishing up the last weight of the boots so I'll find out if it worked or not here in about 20mins.


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OK that did it, I still have no Idea why it wouldn't work after I joined the 2 meshes together but this is what it looks like now with the 2 meshes intact...


2015_06_06_00002.jpg


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Could of been a mess up somewhere. I have had it happen before with the clothing converter try to convert something and the converter would crash redid what I did to the first nif in a new nif and tried again and no problem or make a lattice and converter crashes redo lattice and 2nd time it works. So it could of been that something happened that shouldn't of or something was accidentally hit and not noticed. 


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