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blabba

Can you hide a custom head part when another armour/cloth/item is equipped?

Basically, trying to figure out how to have colour customizeable pubic hair. But have the 3d mesh be hidden when a mesh is equipped (similar to how hair works with helmets)


 


I tried fiddling around with the painted lady mod, and editing it so that the armour add-on and armor form (and the nif) had a mesh with slot 52 being used as well. However, on equip, the pubes don't get hidden even though in the nifs they occupy the same dismember slot.


 


Was wondering if their was any way around this or if the only real possible solution is to have a scripted solution.


 


Has anyone else ever gotten a custom headpart besides hair to be hidden on equip?


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give sbp 32 to the pubic hair and copy paste them in the nude body

 

of if you want to make it the complicated way, attach a random script to all outfits that are supposed to hide them

 

 

Scriptname random
ObjectReference Property emptysbp52 Auto

 

Event OnEquip()

       player.additem(emptysbp52) 1

      player.equipitem(emptysbp52)

endevent

 

event onunequip()

     player.removeitem(emptysbp52)

endevent

 

not sure it's supposed to look like that

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give sbp 32 to the pubic hair and copy paste them in the nude body

 

of if you want to make it the complicated way, attach a random script to all outfits that are supposed to hide them

 

 

Scriptname random

ObjectReference Property emptysbp52 Auto

 

Event OnEquip()

       player.additem(emptysbp52) 1

      player.equipitem(emptysbp52)

endevent

 

event onunequip()

     player.removeitem(emptysbp52)

endevent

 

not sure it's supposed to look like that

 

Method 1 I believe doesn't work because the problem was that the game didn't re-apply the hair colour back on the pubes after it was hidden by another mesh equip.

 

Method 2 sounds like something I'd have to do if ideally there is no possible way to get head parts hidden without the need of a script :/

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