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jerrydrake

CTD when entering/loading a cell with decapitated body

Hello,


I have continuous CTD when loading or re-entering a cell containing a decapitated body.


I have not CTD in the moment in which I decapitate it or if I move in the cell after doing it. Only when re-entering the cell after (or reloading the save).


If I remove from the disk the file nioverride.dll I can reload the save again and the CTD does not happen anymore.


It is a pity since all breast scaling mods and tattoos mods now rely on nioverride.dll and so if I remove the file I cannot enjoy these mods... The other possible solution I have is to disable decapitation killmoves with Violens but I like them.


My question is: are there some news on this old problem? Is there another way to fix it without having to renounce to these mods/killmoves?


 


Thank you,


JD


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I think I have had the same problem with nioverride.dll. Didn't happen while loading the save, but approaching an area (cell) with a decapitated body kept causing CTDs and I had to remove nioverride.dll as a result. I was using the NetImmerse Override plugin with ECE for tattoos basically, not the RaceMenu mod.


 


nioverride.dll is known to cause CTDs when the player gets decapitated in mods such as the "Death Alternative - Captured". You can prevent the CTDs involving the player decapitation by turning off some feature in the nioverride.ini, but obviously it's not the only case with nioverride that causes CTDs.


 


You might still want to check out this thread to debug your CTDs.


http://www.loverslab.com/topic/46913-how-to-debug-ctd/


 


 


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