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LordJerle

CBBE/XP32/Bodyslide 2 Mesh issue

I installed CBBE, XP32, and Bodyslide 2 and I'm getting this weird mesh problem.  


 


post-6264-0-02820800-1444152722_thumb.jp


 


The order I installed them in is xp32, cbbe, then bodyslide 2, if that makes a difference.  


Fresh installation.


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Simple you have unp textures reinstall your textures. If your using MO make sure you disable your unp textures any other mod organizer program requires a reinstall of your textures only.


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I didn't install any UNP textures, though...


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The body mesh your using is UNP based.


The texture is CBBE.


 


The hand mesh is probably CBBE thats why it doesn't match your UNP body.


 


And the feet.. Drop the xp32 skeleton, and install XPMSE skeleton.


 


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Oh, I'm using XPMSE, not XP32. 


 


Any way I can swap the meshes within bodyslide, so I don't have to do a complete installation?


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In bodyslide select a CBBE body and not a UUNP one.


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There is only 1 way to have that issue its either your mesh is for a cbbe based body and you textures are for unp or you have a unp based body and your textures are for cbbe. And under no circumstance should you drop xpmse for any other skeleton that I know of nobody has come out with a better one yet and almost everything out there that's tied in with a skeleton only works right with xpmse.


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