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UDLR

Sexout (New Vegas)

1,021 posts in this topic

BUG

Rape frequency set high lead to collapse' date='[/quote']

Not a bug with the mod... NV collapses when there are too many NPC's trying to do too much in the same area.

the game can position with body sex for benchmark positioning genital? Thank you.

Not yet... it's being worked on.

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Four hours....

"put the contents of the folder within this zip into the data folder"

Awesome mod loving seeing joburgishness in fallout.

FOUR hours. I'm so dumb.

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BUG

Rape frequency set high lead to collapse' date='[/quote']

Not a bug with the mod... NV collapses when there are too many NPC's trying to do too much in the same area.

I wonder if that's the reason I keep getting crashes after several rapes.. Hmm..

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BUG

Rape frequency set high lead to collapse' date='[/quote']

Not a bug with the mod... NV collapses when there are too many NPC's trying to do too much in the same area.

I wonder if that's the reason I keep getting crashes after several rapes.. Hmm..

It's a very common thing with any mod that ups the number of NPC's in an area (rePopulatedWasteland, for example) used in conjunction with any that makes NPC's do anything other than just sandboxing.

The engine just can't cope, has a screaming fit, and falls over, quivering in a ball and hoping it all goes away. :s

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The engine just can't cope' date=' has a screaming fit, and falls over, quivering in a ball and hoping it all goes away. :s

[/quote']

So you're saying it gang-rapes the engine?

Needs therapy I think .P

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Data Pack has been updated in OP. Due to increasing size as a result of more files, I've had to switch to .7z to keep the filesize under 20mb. I'll also be uploading a .fomod version of the data pack later, it will have the same content though.

Plugin pack to go with these will be up after a little more checking.

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I got a new terabyte hard drive I'm transferring my Steam install to. Hopefully your updates will be done by then :D

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Plugin pack has been updated as well now.

Please note that you need the updated data pack for this update.

Update Notes:

Sexout.esm

- Features from 9-28-11

- MCM Support [Note: MCM is not required for Sexout]

- Position adjusting

- New animations (in addition to those from 9-28)

SexoutRapers.esp

- Renamed Rapist Handbook to :Rapist Handbook:

- MCM Support [Note: MCM is not required for SexoutRapers]

- Fixed issue where after being a prostitute, stalkers wouldn't turn back on automatically

SexoutProstitutes.esp

- Renamed Prostitute Handbook to :Prostitute Handbook:

- MCM Support [Note: MCM is not required for SexoutProstitutes]

Details:

There is a lot of new code in this update. I'm hoping I don't have any crazy new bugs as a result, but keep an eye out for them.

All 3 of my plugins now support the Mod Configuration Menu. As I've emphasized above, you do not need MCM to use Sexout. However if you do, you will find a nice new menu for editing Sexout settings which makes the handbooks obsolete, I recommend it. If you choose not to use MCM, the handbooks are still here and have all been renamed so that they appear at the top of the Aid menu.

When the player is involved in sex, you may use the arrow keys to reposition yourself. Repositioning is global across all animations. Until NVSE adds arrays, this will not change. However, hopefully for people with differently scaled actors, this will be useful. Left/Right move you closer / farther. Up and down move you vertically. Also, this only affects the player.

Many new animations courtesy of JohnHead444, I believe 17 of them in total. All are MxF animations. A couple I also doubled as MxM animations.

Hopefully fixed the bug in SexoutRapers that would disable stalkers after you prostitute yourself. It should turn itself back on properly now.

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I got a new terabyte hard drive I'm transferring my Steam install to. Hopefully your updates will be done by then :D

Psh... is that all? *pats his tower with his 2TB + 1TB drives*

Nice to see a new update coming though... will it be the vanilla plugins or will you be using the variant ones instead? :edit: that answers that question. :D

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So, I think its time to figure out what to do with SexoutProstitutes and SexoutRapers. Both have alternate versions which can be found on the forums. The others are more in development than mine are, which I haven't really found time to work on in over a month. What should be done with them?

A few ideas:

- Keep everything as-is

- Keep them, but in a separate thread

- Drop them, let people use the alternate versions

Other thoughts? Worry is that it will get confusing and I never update them for time reasons, despite there being well-known glitches.

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Never mind... Bromm has come up with something much better... ignore my ramblings, I'm just insane. :P

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So' date=' I think its time to figure out what to do with SexoutProstitutes and SexoutRapers. Both have alternate versions which can be found on the forums. The others are more in development than mine are, which I haven't really found time to work on in over a month. What should be done with them?

A few ideas:

- Keep everything as-is

- Keep them, but in a separate thread

- Drop them, let people use the alternate versions

Other thoughts? Worry is that it will get confusing and I never update them for time reasons, despite there being well-known glitches.

[/quote']

I have one suggestions for the prostitutes plugin. if you make a variable in the menu script where people can choose dialogue or no dialogue, we should be able to add the dialogue to it while still keeping the same plugin and letting people use it as they choose. It is much better than having two versions of the same plugin in my opinion.

I would love to say that I could keep developing it, but the truth is that you are so far beyond me in modding that it really would result in a lesser plugin. But I would really like to have the possibility of dialogue, without having to start all over again every time you update your main file. Like now I can't provide the MCM support that your mod can since I have no idea on how MCM works. I can however add the positions as choices to the prostitutes, discounts, dialogues in general and I am fairly certain that I could even expand on that in the future.

SO I suggest we go in on a partnership on that one. We both update it and send it to each other and post it as one plugin. This means you can spend more time on other parts of your mod, but me and Loogie will still try to develop it in between your updates. And when you do major updates on Sexout, you will add support for it in the prostitutes plugin wich will make it a better solution for all.

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Bromm's got the right idea on this one.

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Alright, so I'm sorry to interrupt the conversation on SexoutRapers... but I'm having a lot of trouble getting the SexOut plugins to work. I've downloaded them all over again, updated NVSE, and even made sure both Sexout prostitute and SexoutRapers are at the bottom of my load order... and still nothing.

I get the Rape Punch (which doesn't do anything), and I finally had the Leash Gun show up - but it doesn't work at all. The :sexout handbook: is in my inventory and seems to work, as well as the pregnancy guide.

...WTF should I do here? It doesn't quite hope that BOSS has no idea what SexOut is,

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My first guess would be you don't have NVSE running. If you do have that running correctly you have a conflicting mod.

As for load order, I have sexout.esm as my last esm and sexoutrapers.esp at the very bottom of my load order.

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Alright' date=' so I'm sorry to interrupt the conversation on SexoutRapers... but I'm having a lot of trouble getting the SexOut plugins to work. I've downloaded them all over again, updated NVSE, and even made sure both Sexout prostitute and SexoutRapers are at the bottom of my load order... and still nothing.

I get the Rape Punch (which doesn't do anything), and I finally had the Leash Gun show up - but it doesn't work at all. The :sexout handbook: is in my inventory and seems to work, as well as the pregnancy guide.

...WTF should I do here? It doesn't quite hope that BOSS has no idea what SexOut is,

[/quote']

Rape Punch, :Sexout Handbook:, and the Leash Gun are all part of Sexout.esm, and unrelated to the two plugins. Based on what you've said, I'd expect that it's either as FONV87 said and that NVSE isn't running, or the two plugins aren't being loaded.

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Not sure if this is from the update or from the Legions plugin, but when my character has sex she becomes partially transparent even when in third person camera mode and zoomed way the hell out.

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OK, I got a gal facing the legion at Nipton. One of them starts a stalker run. Figuring I have plenty of time, she fast travels back to Goodsprings, where she's more than a little surprised to arrive naked and suffering from psycho addiction.

Obviously the rape went ahead, even though the guy never got close. I'm guessing this isn't the intended behaviour. Simplest fix might be to suppress fast travel until the stalker is done.

Also, is it ever possible to outrun a stalker? Once they start, they come on like the Terminator It'd be nice to have a chance to get away.

Meanwhile, I just hope the armour and weapon she had equipped are somewhere in Nipton. They're don't seem to have made it to Goodsprings

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Maybe it was just so traumatic your character blocked it out.

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It was so traumatic, the game crashed shortly afterward, as it turns out.

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Also' date=' is it ever possible to outrun a stalker? Once they start, they come on like the Terminator It'd be nice to have a chance to get away.

[/quote']

It is possible... I've done it a few times. (no, I will not get raped by you, No-Bark... leave me the fuck alone!) Just run, and keep running... they generally stop after about a minute.

On that subject, Manny Vargas jumped out of the Dino mouth in an attempt to rape me once... it was fun watching him limp his way towards me before almost getting to me and giving up. :D

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I think (can't be sure though, since I have no clue how the stuff actually works) that the invisible character issue is caused by the camera getting positioned between PC and NPC just before the sex starts. I've managed to avoid it 80% of the time by manually rotating the camera elsewhere before the hump-fest.

Now, this is just a thought, but would it be possible to put in a short time right before sex, with the participants standing facing each other and the camera in third person, then switch camera to tfc after the action starts? That might at least reduce the invisible character issue, although I guess it might create an awkward moment with the staring, like in soap operas.

Or just toggle TFC after the sex is going, not before, maybe.

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Now' date=' this is just a thought, but would it be possible to put in a short time right before sex, with the participants standing facing each other and the camera in third person, then switch camera to tfc after the action starts? That might at least reduce the invisible character issue, although I guess it might create an awkward moment with the staring, like in soap operas.

[/quote']

I thought that was already in? At least, whenever my character is about to get humped, the camera goes zoomed out and looking down while the two participants are stood inside each other... before getting down to the fun stuff.

or it could just be a bug that I've spotted and it's not WAI.

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Mine is stuck between the two.. Maybe it's my camera mod, going to check and see.

Disabling the camera mod (centered overhead) seems to have fixed it mostly, at least for the few tries I got in before NV crashed due to some other reason..

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