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maou

[Blender] Import Grummite mesh in Blender

Could anyone please tell me how to properly import the Grummite mesh with Blender?

Normally the Grummite mesh looks like this in Nifskope:

But when I import it in Blender it stands upright for some reason.

It's still upright after I export it again:

I've tried importing the skeleton first and then the mesh which makes it look like this:

The skeleton alone seems to be ok, but the mesh refuses to "align" with the skeleton.

Anyone know how to get it to show up properly?

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Problem solved.

Unchecking everything on the right side of the import settings screen and selecting "Apply Skin Deformation" instead did the trick.

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